Not really sure what I was supposed to do. I chased around the orange 1 in a forest of green ls. I think the thing on the top is a timer in binary? Sometimes the ls disappeared. One time, I chased a 1 into the blue circle and it disappeared.
Unless I am missing a crucial gameplay element, I feel like this game is aiming for a style similar to Proteus. The problem is that there isn't enough spontaneity or atmosphere to immerse the player.
Yes, the game is aiming for a style similar to proteus. In previous version of the game, the green 1s grew and reproduced a lot faster, and it was nicer (in my view at least). You really felt in a living world, and the yellow 1s (who are suppose to eat little green 1s) were all excited. The thing is, it was laggy a few minutes after the game start because too much things were going on at the same time. I did my best to prevent lag and so the game is a little bit boring.
For those who want instruction, the game is about discovering thing about how the world work (and there is things I haven't talk about), so any instruction is kind of a spoiler. One thing I can say, there is something to do, and there is an end.
I'm conscious that the game isn't very fun to play, but I didn't have much time this week end and it was fun to make.
I really like contemplative exploration games, but unfortunately I just don't think there was enough here to inspire me to explore. Movement speed being so slow was the most frustrating. I like the idea of an exploration game with such abstract graphics though.
I read your description well enough to know what this was about, it's strangely contemplative indeed, the world conjures images in imagination. I found the end :)
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For those who want instruction, the game is about discovering thing about how the world work (and there is things I haven't talk about), so any instruction is kind of a spoiler. One thing I can say, there is something to do, and there is an end.
I'm conscious that the game isn't very fun to play, but I didn't have much time this week end and it was fun to make.