
SANITY
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
LEFT CLICK to MOVE
NOTE: Web version is less buggy.
I ran very short on time and had some issues during development, so the gameplay is admittedly weak and incomplete, but I went for a different style than I usually go for. It was nice to make a more serious game for a change and I might try and do my original idea justice at some point in the future.
My original plan was for each area to have its own enemies to defeat or puzzles to solve in order for the main character to realize that it was not the "real world" and unlock the next level of conciousness. Running short on time I was forced to just stitch my assets together into a similar but much less ambitious "game" that focused more on the mood and story than any actual gameplay.
NOTE: Web version is less buggy.
I ran very short on time and had some issues during development, so the gameplay is admittedly weak and incomplete, but I went for a different style than I usually go for. It was nice to make a more serious game for a change and I might try and do my original idea justice at some point in the future.
My original plan was for each area to have its own enemies to defeat or puzzles to solve in order for the main character to realize that it was not the "real world" and unlock the next level of conciousness. Running short on time I was forced to just stitch my assets together into a similar but much less ambitious "game" that focused more on the mood and story than any actual gameplay.