
Gravitate
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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A simple, literal take on the theme. Gravitate is a puzzle game revolving(HURR) around the manipulation of gravity. Each level has a specific goal such as converting a planet to a certain element or transferring a moon to a new owner.
I'm happy with the style and idea I came up with, although admittedly my take on the theme is rather literal. I'm a little annoyed with myself that I let the mechanics slip in my rush to finish, and that is the first thing I would clean up if I continued pursuing this idea. I originally wanted a straight forward RPS style system of element interaction, but as of now it's much less intuitive and leaves the player to trial and error.
Anyway, point is - don't get too frustrated trying to figure out any of the levels :D
I'm happy with the style and idea I came up with, although admittedly my take on the theme is rather literal. I'm a little annoyed with myself that I let the mechanics slip in my rush to finish, and that is the first thing I would clean up if I continued pursuing this idea. I originally wanted a straight forward RPS style system of element interaction, but as of now it's much less intuitive and leaves the player to trial and error.
Anyway, point is - don't get too frustrated trying to figure out any of the levels :D