Space Voyage

Space Voyage

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.46
fun: 2.68
graphics: 3.23
innovation: 3.23
mood: 2.89
overall: 2.91
theme: 2.50
Goal: Keep at least one crew member alive and not insane until the destination is reached.

How to play:

If a crew member turns yellow he is sick. Move him to a room containing the medical table (green room) or chemicals (blue room). Failure to do so may result in death.

If a crew member turns blue he is depressed. Move him to a room containing a sleep chamber (red room) or chemicals (blue room). Failure to do so may result in insanity.

Chemicals are not as effective as a medical room or sleep chamber.

If a crew member turns a dark grey color he is hungry. Eventually he will die.

If an engine malfunction occurs place a crew member at the yellow tiles next to the back of the ship until it is fixed.

If a navigation malfunction occurs place a crew member at the yellow tiles next to the front of the ship until it is fixed.

Failure to fix a malfunction adds days to the total travel time.

Meteor strikes may occur if weapons are not chosen. These damages cannot be fixed.
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