
Treasurequest
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
NOTE: Run the game in 1280x720 or the GUI will not display properly.
Hey everyone! I'm back for my third Ludum Dare! I created an on-rails style game where you use items from chests - but each item can only be used once!
It's pretty similar to Star Fox in theory - you are going on a set path, but by interacting with the environment you can change the course. There's even a map at the end to show you all the areas you've uncovered.
I got my artistic inspiration from a recent obsession with low poly models using realistic lighting. Of course I had my limitations (was mostly baking 512 textures), but I think the results speak for themselves! You'll notice I've been playing a lot of Ocarina of Time lately - all of the items ended up being Zelda-inspired purely out of coincidence.
Credit to http://incompetech.com/ and freesounds.org for most ear-related things.
Hey everyone! I'm back for my third Ludum Dare! I created an on-rails style game where you use items from chests - but each item can only be used once!
It's pretty similar to Star Fox in theory - you are going on a set path, but by interacting with the environment you can change the course. There's even a map at the end to show you all the areas you've uncovered.
I got my artistic inspiration from a recent obsession with low poly models using realistic lighting. Of course I had my limitations (was mostly baking 512 textures), but I think the results speak for themselves! You'll notice I've been playing a lot of Ocarina of Time lately - all of the items ended up being Zelda-inspired purely out of coincidence.
Credit to http://incompetech.com/ and freesounds.org for most ear-related things.