----------------------------- Collect coins to protect yourself If you fall, you will lose all your coins, or die if you had none.
Hold your up and down arrows to fly or dive. But beware, your wings are quite limited and consume coins upon usage.
Your friends will help you. Hit them harder for a bigger boost. -----------------------------
I chose the font wrong, "o" and "q" look exactly the same, no punctuation, etc. x_x Sorry.
I updated the game : - You can now use space at the game over screen to try again - I added "inline" to some functions to increase performance All next updates will happen to a separate version (post compo).
Update 2: Added a 1200px wide version (against 800px for initial release); available as a different link.
Tips: - Use your down arrow to hit blobs harder, your speed boost will be much bigger - Blobs give a speed boost related to their color: green < blue < purple < orange
My god that's addicting. I couldn't fly in the end, loved the turncoat "friends" that make fun of you when you die. It's like... a real life "life" simulator.
@windwalkerranger: well I agree that controls don't feel effective, but when used in a certain way it can give you so much speed.. ;) (well actually I think I can reach a speed my computer wouldn't let me play this game at xD)
@kyyrma: aw, sorry about that. I think I will port this game to android soon, so I may have to make a light version for some smartphones.. I'd release it to flash too if needed. I can still do many optimizations too, I haven't inlined many functions O_o
The graphics are nice. I had some trouble learning how the wings worked since I stated off so far off the screen that it was difficult to figure out their effect.
Timing the bounces was a little tricky and seemed to be more luck than skill, but maybe with more play it would become easier to control.
Really great game! Reminds me of a mix of Burrito Bison and Jetpack Joyride, although I think there were too many friends too land on, I was able to just sit there and watch myself bounce for about 2000 meters
Cool idea--would've been a lot better if my avatar wasn't offscreen most the time. :) Also a bit hard to time landing on your friends sometimes (compared to something like Tiny Wings where you can anticipate the grade of the hill).
Sorry, but somehow, I doesn't seem like I can change anything in that game: if I do something, the player junps, but if I do nothing, he does, too. I think stat's kinda boring :/
I can bounce a lot without anticipate the crash at first (because there is A LOT of friends) then you die and your friends trash you, ahah.
It's not a totally original idea, but it's fun and pretty well done, so good job.
G
GaTechGrad25 Dec 2013, 08:16
Neat little game. Reminded me a lot of Jetpack Joyride. I wished the camera zoomed out when the character went offscreen, so I could line up the next jump.
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@windwalkerranger: well I agree that controls don't feel effective, but when used in a certain way it can give you so much speed.. ;) (well actually I think I can reach a speed my computer wouldn't let me play this game at xD)
@kyyrma: aw, sorry about that. I think I will port this game to android soon, so I may have to make a light version
for some smartphones.. I'd release it to flash too if needed.
I can still do many optimizations too, I haven't inlined many functions O_o
A bit like tiny wings on acid ^-^
Timing the bounces was a little tricky and seemed to be more luck than skill, but maybe with more play it would become easier to control.
After I got over that, it was fun!
The screen size was a tad too small though.
Well made entry!
@TobiasNL:
I just added a 1200px wide version (against 800px for initial release); available as a different link : http://klabz.org/trytofly
I gotta say, though, the 9/11 thing (where you crash through the Twin Towers made out of coins) was kinda tasteless, though.
Interesting ideas in game mechanic =)
Very addicting. I've loved the graphics and sound.The fun mood is great too. Great job :D
If you have time rate my game too! :) I would really appreciate it. :D
It's not a totally original idea, but it's fun and pretty well done, so good job.