The enemy's EMP has messed up your systems pretty bad. You managed to put your ships on autopilot, and the only thing you can still do by yourself is dive in the asteroid belt or go back to the battlefield.
Controls: Hold X to dive with your pink ship, and C for your green ship.
While hiding in the asteroid belt, the enemy cannot hurt you. However, the dirt is damaging your engines, so you can't stay there too long or your engines would explode.
Special shot: Your ships can fire a special shot (the skull-shaped bullet) instead of basic bullets, under certain circumstances: - They have to be really close to each other - Both ships have to be in the battlefield - They must be going forward
--- Sorry about the lack of sound, I know it would have been a lot better with some. I actually managed to get some time to do the sounds during the compo, but sunvox wouldn't recognise my sound card so I gave up after a few minutes.
This is a really neat idea. I love how it looks. Diving your ships beneath the asteroids is neat, and that combo-skull attack is awesome! I have no idea how to reproduce it though, it just happens sometimes. Add some sounds and music and this would be a pretty sweet little game. Good job.
I like the idea, i really had hard controlling both ships so i usually just dove with both at the same time. But it could really use some music and sounds.
Thanks! :) What do you mean, "gc stalls around 8k"? There's a (kinda messed up :P) slow-mo effect on power-ups, but the game runs smoothly on my laptop at least 'till 1M points (yeah, dev cheat codes :D)
Really cool idea. It would have been nice if there'd been time to build some challenges geared toward the control scheme. As it is everything feels random.
Really like this one. My score was 33.007, I had a lot of fun playing it! The art for the ships is perfect, and I really appreciated all of the variety in the ship/shot patterns! Great job.
Really great concept. Personally, I would have preferred one ship with maybe a duck and shoot button, as I found it hard to control two ships at the same time - nevertheless this was an impressive little entry that I had to keep playing for 10-15 minutes! :D Great work
Nice game ! Good job with the original gameplay, the special shot introduces a cool but hard mechanic. The game becomes so hard at some point that sometimes it feels like diving is as punishing as being shooted :) Neat pixel art, and great enemies design ! Good job ! Cheers !
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Aside from those two points, the entry is very solid, cool concept and well-executed. I liked the art and the game was pretty fun.
Good luck in the compo!
But it could really use some music and sounds.
What do you mean, "gc stalls around 8k"? There's a (kinda messed up :P) slow-mo effect on power-ups, but the game runs smoothly on my laptop at least 'till 1M points (yeah, dev cheat codes :D)
Well done!
Good job with the original gameplay, the special shot introduces a cool but hard mechanic. The game becomes so hard at some point that sometimes it feels like diving is as punishing as being shooted :)
Neat pixel art, and great enemies design !
Good job ! Cheers !