
Uno Terra
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Uno Terra is a planet defense game where you have to save the earth (you only get one planet, right? RIGHT?) from overpopulation, pollution and... aliens. Also, asteroids. Actually, mainly the last two.
Construct/upgrade 10 different kinds of buildings on earth/moon, collect resources, take care of your planet, fend off invasions and survive for as long as you can!
DO NOT play the game without familiarizing yourself with the play area first ("Familiarize" in the main menu) if you want to understand shit.
Explained in-game, but anyway, basic controls:
>Space/MMB: Switch modes (Selection mode/Earth Build mode/Moon Build mode)
>LMB: (During Build mode) Build / (During Selection mode) Select
>RMB: (During Selection mode) Remove building
>Mouse wheel/Q/E: (During Build mode) Switch buildings
>0-9: Select building
>Z/X/C: Start a civil/international/world war
Basic concepts:
More population=More income=More pollution
More pollution=Slower earth health regeneration
Overpopulation/Too much pollution=Game Over
More power plants=Faster energy generation
More trees=Less pollution=Faster regeneration=Slower population growth
War->Lowers population, increases income, increases pollution
All relevant costs are shown in-game.
[All graphics and programming were done in 72 hours by Diptoman Mukherjee and Pranjal Bisht. Music was taken from incompetech.com.]
Construct/upgrade 10 different kinds of buildings on earth/moon, collect resources, take care of your planet, fend off invasions and survive for as long as you can!
DO NOT play the game without familiarizing yourself with the play area first ("Familiarize" in the main menu) if you want to understand shit.
Explained in-game, but anyway, basic controls:
>Space/MMB: Switch modes (Selection mode/Earth Build mode/Moon Build mode)
>LMB: (During Build mode) Build / (During Selection mode) Select
>RMB: (During Selection mode) Remove building
>Mouse wheel/Q/E: (During Build mode) Switch buildings
>0-9: Select building
>Z/X/C: Start a civil/international/world war
Basic concepts:
More population=More income=More pollution
More pollution=Slower earth health regeneration
Overpopulation/Too much pollution=Game Over
More power plants=Faster energy generation
More trees=Less pollution=Faster regeneration=Slower population growth
War->Lowers population, increases income, increases pollution
All relevant costs are shown in-game.
[All graphics and programming were done in 72 hours by Diptoman Mukherjee and Pranjal Bisht. Music was taken from incompetech.com.]