that was pretty cool... it took me a second to figure out what was going on, but after a second it made sense. wondering why everyone jumps when you press the jump button though...
This is a cool concept, more or less a tower defense game but I like the variation with the character controls. Nice job on the cool down after shooting. I hope you keep working on this.
Really fun game! I encountered a bug in the second level: the enemies did not want to approach the treasure and jumped back up each time they got down to the last 3 blocks. Though you said it was too ambitious, the only downside I can really think of is the lack of sound. You did great!
Yeah, the barrels worked better on paper. The bullets slightly pierce so you can hit a barrel behind an enemy, but it's still rarely useful, I'm still thinking of a solution for that.
Yeah, some basic audio would've been nice. I've added some in the mean time. You can play it here if you're interested: http://a-pirates-cove-1-1.bitballoon.com/ I've also added a new turret and some minor improvements.
Nice! I like the idea of only having a single bullet at a time. The aiming did not always work for me and the bullet just went strait to the left. Still a nice game!
This was fun! The sprites were great and the reloading animation made me chuckle. The concept was good but the implementation was a bit lacking. Really needs the audio and polished graphics with more animations. Anyway it was fun and I enjoyed it, well done!
Comments17
Thanks for playing!
Though you said it was too ambitious, the only downside I can really think of is the lack of sound. You did great!
http://a-pirates-cove-1-1.bitballoon.com/
I've also added a new turret and some minor improvements.
Joona@MooseflyGames