And the Moment Is Gone

And the Moment Is Gone

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.15
coolness: 1.00
fun: 3.19
graphics: 3.65
humor: 3.26
innovation: 4.19
mood: 3.89
overall: 3.71
theme: 3.46
An experimental conversation & internal monologue simulator. I tried to do a Eternal-Sunshine-of-the-Spotless-Mind-esque game, something I've been thinking about for a while, but finally did it over the weekend (that's what jams are for, right?).

- Left-click on thoughts to say stuff.

- Right-click on thoughts to reword phrases. Try not to overthink.

- Avoid the dark thoughts, they will mess you up.

- Listen to your mind (bottom-line thought) and say what (you think) she wants to hear.

--

Why did she sit near me? There's plenty room on this train. God, she looked at me! Did she just smile? OK, relax, just calm down. Why do I fall in love with every girl that smiles at me? Do not overthink. I should say something. There is inifinite number of ways to make a conversation (at least in my head). What should I say? Why did she sit near me?!..

If you think the game is frustrating and you can't win - congratulations, that's how most of us feel on public transport every day! (Just kidding, you can win. Kind of.)

Subway sound by blastwavefx from http://freesfx.co.uk/

Indie Queen by Hollie Tudor and graffiti fonts from http://dafont.com/

Phone icons by Stephen Hutchings and Rokey from https://www.iconfinder.com/
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