Probably the weirdest game I've played so far. Looked good and had a good atmosphere, but I also can't claim to have fully understood what I just played, and the gameplay was rather simplistic. Most of it was pressing buttons and riding things. Still, enjoyably odd.
Why did 9/11 plane hit a space elevator? Is this a metaphor? When we're trying to go up something happens to bring us down? Or that you shouldn't drink before taking the space elevator? Maybe that you invaded the space elevator country, killed so many of them and then they decided to take you down even if it meant destroying their structures? So many questions.
Pretty damn impressed by this, really nice job. Looks well polished, art style looks really good, and it feels like one of those classic adventure games. Really nice job!
Fantastic. Tone, style, graphics, audio. Superb. One of the best entries I have seen, not just this year, but for the last four. Great work. Very much enjoyed this.
First game i've seen that made me wonder how on earth you managed to make this in 48 hours. Just... wow. Obviously very inspired by Another World, it has the same feeling, too. The use of sound and music worked really well too.
Very disturbing and atmospheric. Impressive stuff.
Well that escalated quickly! Very surreal, I'd love to play more. Even the gun was pleasant to use, and fitted the atmosphere very well indeed -- a little bit Frank Miller though. ^^
Good Work!! I absolutely love it. Everything about it. Good sound and art, good story/plot/vibe.. Perfect almost. The shooting element added So much to it. I love the environments/architecture stuff. Everything! The first person views were dope... I could go on and on. Only qualm I have is that it ended.
I get strong Another World vibes from this, which I really like. I was surprised that it didn't point out the gun controls straight away, but fortunately that wasn't too fiddly.
Okay, that was amazing. The Another World sort of style totally fits with the ever increasing creepy mood. The sounds were fitting as well. The drawn backgrounds were awesome. Short, but great. The application of the theme wasn't so clear, though.
Super nice graphics, really cool game. I included it in part 19 of my Ludum Dare Compilation video series, if you'd like to take a look :) http://youtu.be/KGS8tZwHKag
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What?
I had no idea what was going on half the time, and it was great.
Impressed as hell!
The game crashed (I think) when the plane came in. Loved it
The connection to the theme felt a bit vague, besides taking the elevator down...
I would have liked something more than the game just closing after the head-on-smack-thing too.
But for a 48h thing this is really impressive. And a really solid style that would do great with some branching story and just more of everything.
Incredibly awesome!
And yeah, indeed it's a bit like Another World.
Very disturbing and atmospheric. Impressive stuff.
love the graphic style .
Continue it pls!!!