A game where you bounce! All the time! An avoid things! arrow keys to move & use abilities, instructions are also in the game.
The game is based on 'beneath the surface of the game', didn't have it done quite as well as I originally planned, but still, I think this was a good first LD.
Made with Java using Slick2D. To start, unzip and open 'launch.bat'.
"'java' is not recognized" can be fixed by changing the 'PATH' system environment variable to Java's bin directory. It's a little pain but after that all Java cmd-start programs and games should work.
Cool idea. Although the icons at the top are kinda blocking the numbered tiles. It took me a while to realize one of the numbers was behind the "level 1"
Really novel take on the theme! Surprisingly fun to play too, I guess I really am a sucker for experience and grinding :D. The sounds did break after losing though.
Nice little game! :) I actually liked the graphics of the first phase best :P After dying once in the final phase, the sound effects didn't play any more though, I'm not sure why that happened.
I also had to add java to my PATH environment variable before I could run it. Might be worth packaging it using Launch4J or at least as a self-contained runnable jar file.
The game ran really well. I was really surprised then I saw the game evolving while playing it. Really cool idea, and a good way of introducing the game mechanics.
It did take a while to get used to avoiding the enemies since my first instinct was to hit all of them. (After all, they are all tiny and I'm a big and mean red square!)
My score was 1902 XP and a streak of 20. Didn't really use the abilities much tho.
Comments29
'java' is not recognized as an internal or external command,
operable program or batch file.
After loosing the sounds breaks and the game stays silent.
Playfield is a bit too small, I think.
Good job on your first Ludum Dare game!
Anssi@MooseflyGames
Great job on your first LD! :)
Luckily, source code!
If only modern AAA games gave you the privilege to change things around.
The game ran really well. I was really surprised then I saw the game evolving while playing it. Really cool idea, and a good way of introducing the game mechanics.
It did take a while to get used to avoiding the enemies since my first instinct was to hit all of them. (After all, they are all tiny and I'm a big and mean red square!)
My score was 1902 XP and a streak of 20. Didn't really use the abilities much tho.
Great work!