Deep Collective

Overall★★★★★★★★★★2.83
Fun★★★★★★★★★★2.30
Innovation★★★★★★★★★★2.57
Theme★★★★★★★★★★3.21
Graphics★★★★★★★★★★3.46
Audio★★★★★★★★★★1.53
Mood★★★★★★★★★★3.08
Coolness★★★★★★★★★★49%
Play as as a scientist scouting out a planetoid for chemical samples. Each "surface" has a hole that leads deeper into the planetoid.

There was so much more I wanted to put into the game, but I barely had time to make the game this weekend. It'll probably be easy to break, but I think its a fun environment to play in.

If you have any suggestions or recommendations, please let me know. I plan to continue working on this game and add new features. I really want to add a lot of wacky science effects.

Comments20

TheLastBanana
TheLastBanana29 Apr 2014, 02:48
I don't have someone else to play this with at the moment, so I won't rate it. It doesn't look much like the screenshot -- did you maybe upload the wrong version?
IndieST29 Apr 2014, 04:12
1. The screen is too dark at the most of the time. It works for building creepy atmosphere, but maybe give the player a flashlight?
2. I got to some iron mine, jumped on it, and then the game seemed reset. What should I supposed to do then?
Lissar
Lissar29 Apr 2014, 04:16
I quite like the idea for this game, and I enjoyed the low poly style. Only problem was that looking around with the mouse was too heavy. I'm guess this is supposed to be simulating low gravity perhaps? But it didn't feel like it worked well.
olkeencoleauthor29 Apr 2014, 04:18
Sorry! Press F to toggle your flashlight.
zillix
zillix29 Apr 2014, 04:33
great aesthetic and atmosphere!
FyberOptic29 Apr 2014, 04:57
Well visually it's great. And I did enjoy roaming and bouncing around, checking out the environment. It's a shame you weren't able to get more gameplay in. But good work nonetheless!
AGDG_REJECT29 Apr 2014, 05:26
I like the art a lot. However, I seemed to have frame-rate issues. Also the resolution on the web version was too large resulting in horizontal scrollbars. I am sorry for running this on a toaster.
Lost King
Lost King29 Apr 2014, 05:27
Interesting idea, the camera was a little unruly at times with my mouse going all over so I couldn't click on samples very easily. With a little more polish I could find myself getting lost deeper and deeper for a long while.
Contacaton29 Apr 2014, 05:29
I can't play this. It keeps freezing for no apparent reason.
DrPrettyPatty
DrPrettyPatty29 Apr 2014, 19:27
I loved your graphical style! I somehow managed to get out of the playable area I think, holding shift made me float. Great job though!
sandbaydev29 Apr 2014, 19:32
Very creative. I liked the art a lot. This could be turned into a bigger game easily, and could cater for those people who just want to explore... or by adding bit more difficult (oxygen levels, cave monsters, you name it).. this could be a really long-term fun.

I liked a lot.
Oye Beto
Oye Beto30 Apr 2014, 05:22
I collected a lot of stuff, it's a big level :o
You did a good job with the level geometry.
I liked the flashlight mechanic and how the camera bounces after jumping.

I wanted to run faster. I think walking slow in a monotonous environment is not fun. Maybe you should explode the floating mechanic too.
sandbaydev1 May 2014, 03:59
Also: I forgot to say, but the gravity choice was a solid one -- immediately made me feel like being on some other planet.
TeamFlare
TeamFlare1 May 2014, 12:10
Interesting idea and I might have learned something about minerals ;) Great entry.
tomvert
tomvert1 May 2014, 12:14
Clumsy controls, but I love the moon and stars :)
Lyje
Lyje1 May 2014, 15:09
Beautiful low poly art is beautiful! Just wish there was a more clear game mechanic :)
Hob6234 May 2014, 07:10
Fun to bounce and look around, not much else though. Still, looked pretty nice!
MintArcade
MintArcade5 May 2014, 11:25
Very nice and educational. Jumping animation is innovative, I like it.
DonovanWu
DonovanWu7 May 2014, 04:33
I love the jumping and how the rocks look.

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