Deep Collective
Play as as a scientist scouting out a planetoid for chemical samples. Each "surface" has a hole that leads deeper into the planetoid.
There was so much more I wanted to put into the game, but I barely had time to make the game this weekend. It'll probably be easy to break, but I think its a fun environment to play in.
If you have any suggestions or recommendations, please let me know. I plan to continue working on this game and add new features. I really want to add a lot of wacky science effects.
There was so much more I wanted to put into the game, but I barely had time to make the game this weekend. It'll probably be easy to break, but I think its a fun environment to play in.
If you have any suggestions or recommendations, please let me know. I plan to continue working on this game and add new features. I really want to add a lot of wacky science effects.








Comments20
2. I got to some iron mine, jumped on it, and then the game seemed reset. What should I supposed to do then?
I liked a lot.
You did a good job with the level geometry.
I liked the flashlight mechanic and how the camera bounces after jumping.
I wanted to run faster. I think walking slow in a monotonous environment is not fun. Maybe you should explode the floating mechanic too.