
Deep Dome
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
Fly through the rings fast !
Goal: Complete three laps passing through the rings sequentially, while avoiding enemy fire.
Controls - mostly like an FPS:
Move: WASD + QE (do a barrel roll !)
Look: Mouse
Right mouse button or space bar = BOOST !
Fire: Left click or Ctrl
System requirements: Higher than I'd like. If the web version lags on your hardware in fullscreen mode, you can try running the downloadable version fullscreen at 640x480 - this is playable on a mid-2009 MacBook Pro / GeForce 9400M.
--
Tools: Unity Pro, Blender, GIMP, Caustic (Android), BSFXR, Terrain Composer.
--
Twitch stream of me modelling the dome (kept dropping so I quit trying to stream): http://www.twitch.tv/omgwtfgames/b/523202731
--
Post-submission bugs I found and know about:
UI on title screen doesn't re-adjust / overlaps when switching to fullscreen in webplayer.
Ship can die while floating around after 3 lap race has been finished.
Goal: Complete three laps passing through the rings sequentially, while avoiding enemy fire.
Controls - mostly like an FPS:
Move: WASD + QE (do a barrel roll !)
Look: Mouse
Right mouse button or space bar = BOOST !
Fire: Left click or Ctrl
System requirements: Higher than I'd like. If the web version lags on your hardware in fullscreen mode, you can try running the downloadable version fullscreen at 640x480 - this is playable on a mid-2009 MacBook Pro / GeForce 9400M.
--
Tools: Unity Pro, Blender, GIMP, Caustic (Android), BSFXR, Terrain Composer.
--
Twitch stream of me modelling the dome (kept dropping so I quit trying to stream): http://www.twitch.tv/omgwtfgames/b/523202731
--
Post-submission bugs I found and know about:
UI on title screen doesn't re-adjust / overlaps when switching to fullscreen in webplayer.
Ship can die while floating around after 3 lap race has been finished.