deep down

by jpdev
Overall★★★★★★★★★★3.34
Fun★★★★★★★★★★3.21
Innovation★★★★★★★★★★2.58
Theme★★★★★★★★★★3.40
Graphics★★★★★★★★★★3.25
Audio★★★★★★★★★★3.03
Humor★★★★★★★★★★2.94
Mood★★★★★★★★★★3.00
Coolness★★★★★★★★★★68%
The small yellow submarine with it's heroic crew is on a deep sea mission. Far below the surface it has to defend itself against an onslaught of vicious sharks and later on other submarines.

Controls:
Use Cursor-Up & Cursor-Down (or "W" and "S") to move the sub
Use Space to shoot torpedoes.

This game is pure JavaScript - it should be playable in all HTML5-browsers. (I have tested IE 11, latest Firefox and latest Chrome)

The sprites are drawn with pencil on paper and then edited and colored in gimp and arranged with paint.net.

It's build with the help of the gaming framework phaser (http://phaser.io).

The sound effects are created with sfxr (sound effect generator by DrPetter).

The background music is created with autotracker-bottomup (#ultimate audio experience by GreaseMonkey).

Comments36

Pokefan998726 Apr 2014, 20:00
That was great :3 I love it
cr2crstudios27 Apr 2014, 01:43
I like how the sharks just get bigger and bigger. . . :)
hanoth27 Apr 2014, 02:57
I like the look and feel of this.
Recon27 Apr 2014, 05:12
Good game but there isn't an ammo counter, so if I go straight in a line and shoot torpedoes I won't die. Improve it.
Good game.
Jan Peter (jpdev)author27 Apr 2014, 09:52
Thank you all for the feedback.

to Recon:
- there is now a score, if you shoot and hit nothing you are punished
- there are now rocks so you can't stay in a straight line on the lower half of the screen
- there will be enemy submarines on the top half of the screen... (not yet though)
Keehan12
Keehan1227 Apr 2014, 10:15
Is a cool little concept :) Yet I believe it lacks some gameplay and art. If you were to add extra ways to gather points that'd be cool!
Jan Peter (jpdev)author27 Apr 2014, 15:23
Okay, I am done now.
Latest features: enemy submarine and a completion screen

Enjoy :)
dkkarate27 Apr 2014, 17:50
Nice, cook art. and Controls were just floaty enough.
Danman9914
Danman991428 Apr 2014, 02:45
The controls are floaty in a good way: it feels like you're steering a submarine. Blowing up sharks is very satisfying.
SFBTom
SFBTom28 Apr 2014, 02:46
Neat, who doesn't like blowing up sharks? The music was really nice too!
GreenyUk28 Apr 2014, 02:47
Solid game. Found it a bit slow but nice work overall :)
louiscarl28 Apr 2014, 02:47
Love it! With the slow torpedoes, hitting a shark is just terribly satisfying!
Skencer28 Apr 2014, 03:32
I enjoyed this game overall. I thought that the sub was a bit hard to move, but then again anything underwater should be.
jrap28 Apr 2014, 04:07
If I were more educated on animal rights, I'd have some serious concerns about this game.
Daniel X. Moore28 Apr 2014, 04:11
Really fun, the movement and torpedo shooting feels just right!
sknoslo28 Apr 2014, 04:12
Love that you drew the art on paper. Quite fun.
Xeke_Death28 Apr 2014, 07:42
Whoa, full screen loading bar..! That's kinda cool...
+1 for sharks, +1 for EXPLOSIONS, and +1 for shark gibs..! End of game stats are always awesome...
I like how the sub gets damaged as you ram sharks...
oal
oal28 Apr 2014, 08:33
Really nice cartoony look. Good job on the controls as well - it feels like you're under water.
monaarc28 Apr 2014, 10:40
Nice but where are the other submarines to shoot ?
Jan Peter (jpdev)author28 Apr 2014, 11:39
Thanks for all the feedback.

monaarc: After ten shark-kills you get one submarine, then it's ten shark-kills again.
PapyGaragos
PapyGaragos28 Apr 2014, 12:43
It's nice to come across sounds made with sfxr that are NOT a pain to the ears. Thank you :)
pancakecity
pancakecity28 Apr 2014, 19:11
I love that scrolling algae! The controls are very smooth.
Crefossus
Crefossus29 Apr 2014, 06:23
Good sound design. The sharks exploding is satisfying. The gameplay is a little sluggish, but it's a finished game. I also liked the stats at the end - that could go somewhere a la jetpackjoy ride missions.
DanEEStar29 Apr 2014, 06:51
I like the music! Nice graphics.
I also like the summary at the end with all the achievements.

But a health meter for my submarine would be great and some powerups or something.
Gaspard_
Gaspard_29 Apr 2014, 13:48
I liked the summary at the end, I was wondering: is it possible to get a positive score?
I think it could be easily improved, but for 48 hours this is quite good.
Cawrtz
Cawrtz29 Apr 2014, 17:08
This game is very fun to play, you did a great job on it. The difficulty is increasing just as it should, the inertia of the submarine adds difficulty. The graphics/audio are pleasant. Kept me entertained for quite a long time :)
Jan Peter (jpdev)author29 Apr 2014, 20:11
Thanks again for the comments.

@Gaspard: yes, positive score is no problem, you get -5 for each shot you miss, just don't miss and you're golden ;)
pandavigoureux
pandavigoureux29 Apr 2014, 20:35
Nice shmup. I would have expected the torpedos to be launched in the direction of the submarine ( not always horizontally ). Is that a choice?
PaperBlurt
PaperBlurt30 Apr 2014, 07:05
Pretty cool game.
I like the little detail with how the submarine gets banged up!
kasarun
kasarun2 May 2014, 07:53
Really loved this one - well done parallax. Graphics are dope :)
rojo
rojo4 May 2014, 06:10
Not bad. The sub movement felt pretty smooth, and the parallaxing looked nice.
mrjohnson22
mrjohnson225 May 2014, 02:11
This is a fun little game. It doesn't break any barriers, but it's a run romp I can come back to now and then. And I must admit that the controls & speeds of everything feel just right, as does the rate at which the sharks get bigger and bigger. Good work!
alwaysinbeta5 May 2014, 22:35
Really good fun. I love the art, with the seaweed layer up close and the sub movement feels good. Audio was cool too.
psychonull6 May 2014, 14:12
Good job, liked how the movement/controls are working.
end3r
end3r18 May 2014, 12:11
Cool game with nice overall feeling.
IAmSpencer19 May 2014, 21:14
loved the way the sub controlled, it felt like it was really under water, great work!

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