DeepSeaBombing

DeepSeaBombing

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.33
coolness: 0.69
fun: 3.28
graphics: 2.92
humor: 3.11
innovation: 2.28
mood: 2.69
overall: 2.97
theme: 3.38
My entry into the 48 hour compo for LD29.

The theme inspiration was thinking of submarines that are under the surface of the deep sea, and the ships that hunt for them. The end result was something a bit more silly and fun, with sea critters.

Created using: Unity3D Free Addition, Photoshop CS5, Bfxr.

This is a simple entry, helped me get plenty of experience and practice.

Inputs:

Left/Right keys for movement

Space, dropping barrels

Kill the subs, try to protect the sea creatures, and see how long you can survive. I hope you enjoy.

Please Note: The OSX and Linux versions are untested. Please play the Web version.

Hint #1: The submarines still fire torpedoes for a short time after dying, and disappearing below the screen. As they are sinking to the ocean floor below.

Hint #2: The more marine life you kill, different messages appear on the menu screen.
Found a bug?
Tell us on Discord