Flipper

Flipper

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.04
coolness: 0.48
fun: 3.24
graphics: 3.74
innovation: 2.68
mood: 3.44
overall: 3.44
theme: 3.42
My first LD entry, a pretty simple game, mostly focusing on polish.

Big thanks to Earslap.com for their music generator: http://www.earslap.com/projectslab/otomata

Now with a windows port!

CONTROL:

Arrow keys are used to accelerate, decelerate and turn.

If you land badly (not head first) then you will decelerate a lot, turn to face your direction of travel to accelerate again.

REQUIREMENTS:

Requires SFML 2.1 to compile. Hopefully all the requirements are now packaged in the prebuilt versions.

If you're having problems with the precompiled Linux version then make sure you're running ./launch.sh (which imports some libraries) rather than ./BeneathTheSurface

ISSUES:

If you go too far to either side then the sea texture will eventually disappear.

COMPILATION:

Linux:

mkdir build

cd build

cmake ..

./BeneathTheSurface

Windows:

Set up Code::Blocks to use MinGW

Set up SFML as per http://www.sfml-dev.org/tutorials/2.1/start-cb.php (I had problems with this and had to compile SFML myself)

Add the .cpp and .hpp files to your project

Build the project.

Copy the assets directory, libsndfile-1.dll, and OpenAL32.dll to the binary directory.

Run the binary.
Found a bug?
Tell us on Discord