While there is certainly fun to be had swatting insects, I can imagine this a lot more fun when facing humans. That said, the idea is good, the polish does feel lacking. I feel this game could be a lot more engaging with more sound and flashing lights. The foundations are definitely very solid, you just need to build something more on top of them :)
Nice concept. I've never played a game like this before. It works really well with the theme and it feels quite innovative to me. I like the constant struggle to expand although it was tough once I got about half the screen, since it sometimes felt like I couldn't hold back the smaller bots. Very neat!
Cool take on the theme! I love simulations like this where different strategies will result in emergent patterns; feels like bacteria colonies fighting over a petri dish :) Well done!
Very innovative. Not really fun to play but nevertheless addictive... :) I could get alsmot 75% of the screen but could not get rid of the others colo totally. I think the core mechanic deserve a more strategic version, maybe turn by turn with some way to use left right up and down moves as ressources. I would have love to see a timelapse of my game ( like in populous )
It was a bit hard to understand what the rules were about taking over territory, and I'm not sure I actually ever really understood, but on my second try I got to 4600 points and wiped out 1/3 bots. :)
Very cool, I felt like a dynasty crushing various rebel factions, but before too long I could just hold a single direction and have so much momentum that I was unstoppable.
I think I would like this if it was round-based and everyone made a move at once. As it is, kinda feels like a buttonmasher without really satisfying feedback that what you did has any effect (if you really spam a direction you can see your territory go that way).
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That said, the idea is good, the polish does feel lacking. I feel this game could be a lot more engaging with more sound and flashing lights. The foundations are definitely very solid, you just need to build something more on top of them :)
mine is just with more clicking :p
Well done!
I would have love to see a timelapse of my game ( like in populous )
Although I feel like it might benefit from some additional mechanics?
Maybe a combo system/ or powerups/ or something else might add to the gameplay?
Cool idea!