Into the Earth is a short game with some very simple puzzles playing with the mechanics of the game. Each level goes further beneath the surface of the Earth than the last.
The game was written in Java using only the JRE System Library. I made the sounds using Bfxr and the graphics using Paint.NET.
Having troubles on MacOS. Maybe it's just me : admins-MacBook-Pro:Downloads admin$ java -version java version "1.7.0_45" Java(TM) SE Runtime Environment (build 1.7.0_45-b18) Java HotSpot(TM) 64-Bit Server VM (build 24.45-b08, mixed mode)
admins-MacBook-Pro:Downloads admin$ java Into\ the\ Earth.jar Error: Could not find or load main class Into the Earth.jar
as one java programmer to another I must say well done only using the JRE is a huge accomplishment although the collision is a little wonky at times love the game good job
I found the controls and collision detection to be somewhat dodgy; however, the puzzle ideas are interesting. I think there's something in here that could be developed further.
Hmm... colisions seems little buggy. They're many places where I can't perform jump. Also it seems like it doesn't matter if I jump from ground level, or while standing on box, I always reach the same point. It was very iritating to pass that box-creating button from 1st lvl.
The controls and collisions in this game make it almost unplayable for me. I really tried but just basic movement is really bad and frustrating. Sorry. I would work on improving the movement input and the issues with picking up/dropping off boxes as they get stuck in everything and then the player sticks to the boxes.
So this game has potential but a few issues were too frustrating to get past. First the player character's movement was all sorts of off. Going from stationary to moving left or right took way longer than it should've. Jumping causing the player's left or right movement to stop felt off. Putting boxes near the first level's counter became difficult after the 4th. I feel like a little more polish and I would have enjoyed this a lot more.
Interesting idea. Controls are really awkward. Movement generally should not be dependent on the OS keyboard button hold, which is what keyPressed() relies on. Better is to use flags.
Comments23
admins-MacBook-Pro:Downloads admin$ java -version
java version "1.7.0_45"
Java(TM) SE Runtime Environment (build 1.7.0_45-b18)
Java HotSpot(TM) 64-Bit Server VM (build 24.45-b08, mixed mode)
admins-MacBook-Pro:Downloads admin$ java Into\ the\ Earth.jar
Error: Could not find or load main class Into the Earth.jar
In lvl 4 I was really happy about the object pusher '^^
Also it seems like it doesn't matter if I jump from ground level, or while standing on box, I always reach the same point. It was very iritating to pass that box-creating button from 1st lvl.
Also it's running very, very slow :(