Lurks

by mapboy
Overall★★★★★★★★★★2.94
Fun★★★★★★★★★★2.71
Innovation★★★★★★★★★★2.71
Theme★★★★★★★★★★2.29
Graphics★★★★★★★★★★2.94
Humor★★★★★★★★★★2.19
Mood★★★★★★★★★★2.53
Coolness★★★★★★★★★★28%
It's amazing to see what lurks beneath the surface.

Controls are WASD to move, Space to attack, and E for inventory.

Note: OpenAL just completely didn't compile, so no audio. Sorry! Also, for some reason the shader isn't working, so you don't get the shadows for the exe. It should work fine with the JAR.

screenshot

Comments12

Jeff002928 Apr 2014, 02:39
There is a glitch where I was able to punch a bunch of enemies from afar. Although I had fun exploiting it lol.
gikdew
gikdew28 Apr 2014, 23:33
Wow! Totally amazing! Very original I love it a lot !
Cosine28 Apr 2014, 23:39
Interesting game. Felt like it lacked a goal.
Galan28 Apr 2014, 23:41
Hmm... I'm getting an error on Linux when running it via either './' or 'sh':

Error: Invalid or corrupt jarfile /home/galan/Downloads/Lurks.sh
Tosic30 Apr 2014, 08:56
Check out my game, you fight robots, and its 3d!
JayPC
JayPC30 Apr 2014, 20:22
There was no lighting like in the preview picture, and when I attacked enemies, other enemies would flash red for some reason.

Otherwise its a good proof of concept.
Solifuge30 Apr 2014, 20:26
Hi, this is Vector from the Victory Garden team! (posting under Solifuge's account)

This is interesting. I like the lighting, which sort of implies that the protagonist is glowing--what's up with that? I'd like to see a version of this game where punching 30 zombies at a time is a more fully-developed mechanic.

PS: Think I found another bug! The inventory doesn't open with E, and it has to be closed with the escape key.
Gazok
Gazok30 Apr 2014, 22:38
You can provide .jars for linux, no need for this .sh hackery. Not rating as I couldn't play.
metkis30 Apr 2014, 23:54
Interesting, great work!
MunkeeBacon
MunkeeBacon1 May 2014, 00:08
The shadows looked very nice! However there seemed to be a problem with attacking where I could hit multiple enemies at once from very far away?
Random Abductions
Random Abductions2 May 2014, 19:48
The game has a cool lighting system and I am impressed by the inventory. But I have no clue how I can use its powers. Also, a sword or a fist animation for the fighting would have been cool.
Jiddo18 May 2014, 16:16
Cool game! I sort of would have liked a bit more level design tho, rather than just the starting area and then a huge empty room full of zombies. Oh, and some kind of goal, or at least a scoring system.

Nevertheless, I did kill an impressive amount of zombies before I eventually succombed to a massive horde of dozens of them standing on the same spot, rendering the attack mechanic mostly ineffective.

Graphics style is quite cool, and the shadows are a nice touch. Still, some sort of animation would have been a nice addition.

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