I think with a countdown and a limited amount of fuel to refuel you'll add a lot of pressure and improve the game. Whales are a point :) and I miss a second gear on the boat (second gear uses more fuel).
Moreover, the theme is well implemented, the atmosphere, the graphics ... thanks for making it!
Really really moody. That big fish thing is well implemented, it is clearly visible when its going to come and is neither too strong nor too weak. Really well done, one of my favorite games so far.
The game plays nicely. First the WSAD from the viewpoint of the ship instead of the camera was a little unused but that works fine. The lighting is decent and the creature looks sympathic :D
What I did not understand: Why does the ship sink below the water surface? Bug or some kind of health display?
It's a nice concept. I like the graphics, especially the whale. The steering's very hard though, and the sound effect is a bit irritating. None the less it was fun to play.
I liked it! Very fun and polished for a weekend game. Seeing the monster shadow under the surface was cool. Great art. Would have perhaps liked a little tighter steering on the boat or faster speed (more arcade-y in feel?) Terrific job. Loved the lighthouse, too.
one of the few water/monster games in this LD where I don't get to play the monster :p refreshing! very nice graphics, altho a bit sluggish on my old Macbook
Sympathic game, but the rythme is too slow. You should try to accelerate it, or you should add event that makes the trip interesting. Nice minimalist graphism !
The sea creature is very effective! Could definitely be faster paced overall and would really benefit from some added atmosphere via sound. I found myself wanting a radar to get a hint of where survivors are, and to get home too.
We're gonna need a bigger boat :). I liked that big fish thing. The controls need a little tuning though, mostly I circled around survivors instead of rescuing them (and then they were eaten by Mr. Fish). The graphics were really nicely done.
Was not expecting that big a fish! Really needs a pointer so you know where the lighthouse is though, got lost a couple times hoping I could find the lighthouse before running out of fuel... BUT if this is intended that is fine, because can be quite realistic :)
Comments18
I think with a countdown and a limited amount of fuel to refuel you'll add a lot of pressure and improve the game. Whales are a point :) and I miss a second gear on the boat (second gear uses more fuel).
Moreover, the theme is well implemented, the atmosphere, the graphics ... thanks for making it!
That big fish thing is well implemented, it is clearly visible when its going to come and is neither too strong nor too weak. Really well done, one of my favorite games so far.
What I did not understand: Why does the ship sink below the water surface? Bug or some kind of health display?