[ Particle Effects. ]

[ Particle Effects. ]

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 1.41
coolness: 0.62
fun: 3.75
graphics: 3.98
humor: 2.70
innovation: 3.39
mood: 3.14
overall: 3.82
theme: 3.23
This game is full of wonderful particle effects, ninjas-things, swords, ungodly monsters, and more wonderful particle effects.

P.S. You simply must play until lvl 10...

The author laments that he did not have the full 48 hours to complete it and would have liked to have done better...

It was created in C++ with SDL/OpenGL using Code::Blocks and a small amount of MS paint (quality).

Although the author would have enjoyed pairing it with a fantastic soundtrack, the author sadly admits that he can't music at all.

The author also wonders if he lost the 'fun' aspect of the game amid all the particles. Kindly post comments below for how to make the game more 'fun.'

Pre-made files include:

- the font (font3.bmp)

- application.h/.cpp

- math.h/.cpp

- and loading.h/.cpp

The rest was either heavily modified from original files or made from scratch.
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