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I kind of adore the ultra harsh music, was giggling like crazy playing this. The off the track punishment was both too vague and too extreme, a substantial speed punishment for veering off would be far more enjoyable.
I liked the instant fail on going off track. It made me more tense and try harder to be honest. Really enjoyed the game, loving the art style, though as others mentioned, music can get to your brain. Nice work.
Personally for me I like games with more art than just colors. But the style is great and I love how fun it gets and the frustration I get when I run off the track (which is good) because it keeps me playing
Would be awesome if there was a leaderboard of fastest times. I'd suggest a quick-restart button like in Trackmania, but then again running away from the track works the same :P
The idea for the game is good and the visuals of being beneath the surface of some technological gadget was pretty cool. I did have some mechanical troubles though.
The timer should have started after the player pressed a key, not immediately after the level loads. Some of the collisions were also far too unpredictable, like on the second level right at the start there is a hard right turn around some component but the hit box spans halfway into the track.
Very fitting music though, and it didn't get annoying :)
Hi @Cake&Code, thanks for the response. Actually now I am working on the next version of this game (and on the iOS port), where the issues you mentioned are already fixed. The main features of the new version will be rival AI cars and more levels. Also, we will try to do something with the music :)
C
Cake&Code4 May 2014, 10:16
That sounds awesome! Glad to hear you're still working on it and good luck with the porting :D
Lo-fi and crunchy racing game. Nice concept of a micro-scale racer. Audio and visuals are definitely in your face! Nice distraction for a few minutes, could do with more longevity.
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@GiveMeAllYourCats - was reuploading :)
Sorry guys.
I kind of adore the ultra harsh music, was giggling like crazy playing this. The off the track punishment was both too vague and too extreme, a substantial speed punishment for veering off would be far more enjoyable.
Good game though, I like the fact its 3D
I found the graphics with the looming computer parts really enhanced the game.
It got pretty hard pretty fast for me.
Good game.
(Would have been x10 better if there was a more visual indicator of where you could/couldn't go!)
What's the link with the theme ?
Would be awesome if there was a leaderboard of fastest times. I'd suggest a quick-restart button like in Trackmania, but then again running away from the track works the same :P
The timer should have started after the player pressed a key, not immediately after the level loads. Some of the collisions were also far too unpredictable, like on the second level right at the start there is a hard right turn around some component but the hit box spans halfway into the track.
Very fitting music though, and it didn't get annoying :)