
Scavenger
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
-----------
Story
-----------
Scavenger is an action platformer where you play a lone survivor, searching underground for food and supplies. It has now been a year since the overworld was bombarded to an uninhabitable state, a reaction to a worldwide zombie outbreak. The only way to stay alive is to live underground. But beware, for that is also where the zombie plague has survived this nuclear winter...
-----------
Controls
-----------
WASD: Movement
E: Pickup crate
SPACE: Fire pistol
-----------
Firsts
-----------
> First LD entry ever, and first game jam for that matter.
> First completed entry. Woop!
> First game I've created with sound & music!
> First platformer I have ever made.
-----------
Tools
-----------
Code : Java with LibGDX on Eclipse
Pixel Art: PyxelEdit
Level Design: Tiled
Other Art: GIMP
Sound Effects: BFXR
Music: LMMS
I will be completing a post mortem of the game at some later date on my blog :)
Note: Music has a slight hickup when it loops in the web version, this does not occur in the jar executable.
Story
-----------
Scavenger is an action platformer where you play a lone survivor, searching underground for food and supplies. It has now been a year since the overworld was bombarded to an uninhabitable state, a reaction to a worldwide zombie outbreak. The only way to stay alive is to live underground. But beware, for that is also where the zombie plague has survived this nuclear winter...
-----------
Controls
-----------
WASD: Movement
E: Pickup crate
SPACE: Fire pistol
-----------
Firsts
-----------
> First LD entry ever, and first game jam for that matter.
> First completed entry. Woop!
> First game I've created with sound & music!
> First platformer I have ever made.
-----------
Tools
-----------
Code : Java with LibGDX on Eclipse
Pixel Art: PyxelEdit
Level Design: Tiled
Other Art: GIMP
Sound Effects: BFXR
Music: LMMS
I will be completing a post mortem of the game at some later date on my blog :)
Note: Music has a slight hickup when it loops in the web version, this does not occur in the jar executable.