Guardian Shield
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
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Difficulty Note
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The Hard version is the original compo submission. After playing a few times I decided it was too hard, and then created the Easy version. The only differences are that each gem now regenerates 5% of your shields, as well as an increase in player movement speed. The Easy version was uploaded after the compo submission time however, so you may want to consider it a post compo version.
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About
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The year is 2754 AD. You are the pilot of the prototype spacecraft codename GUARDIAN. The ship has no conventional weaponry, and is instead fitted with humanity's first kinetic energy shield. Normally used as a defensive device, the shield can also cause tremendous damage when used aggressively by an experienced pilot.
Apologies for no web version, for some reason the web client only renders a few of the sprites. As soon as I find out why I will upload the web version.
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Controls
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Arrow Keys: Movement
Shift: Speed boost (stops shield regeneration).
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Tools
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Code : Java with LibGDX on Eclipse
Art: Inkscape & GIMP
Sound Effects: BFXR
Difficulty Note
---------
The Hard version is the original compo submission. After playing a few times I decided it was too hard, and then created the Easy version. The only differences are that each gem now regenerates 5% of your shields, as well as an increase in player movement speed. The Easy version was uploaded after the compo submission time however, so you may want to consider it a post compo version.
---------
About
---------
The year is 2754 AD. You are the pilot of the prototype spacecraft codename GUARDIAN. The ship has no conventional weaponry, and is instead fitted with humanity's first kinetic energy shield. Normally used as a defensive device, the shield can also cause tremendous damage when used aggressively by an experienced pilot.
Apologies for no web version, for some reason the web client only renders a few of the sprites. As soon as I find out why I will upload the web version.
----------
Controls
----------
Arrow Keys: Movement
Shift: Speed boost (stops shield regeneration).
----------
Tools
----------
Code : Java with LibGDX on Eclipse
Art: Inkscape & GIMP
Sound Effects: BFXR