Series Of Choices

Series Of Choices

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.20
coolness: 1.00
fun: 3.09
graphics: 3.28
humor: 2.37
innovation: 3.05
mood: 2.88
overall: 3.23
theme: 1.90
The major inspiration for this game was SpeedRunning. Often watching SpeedRunners I think about the choices that go into getting such impressive runs. The original idea was to have a game that showed all the inputs/timeline for a SpeedRun of a level, thus letting you see "Beneath the Surface" of a SpeedRun and seeing all the decisions involved in each moment.

"series of choices" starts as a standard platformer but turns into a puzzle game when you attempt to optimize your speed in a level. This challenge is something you really feel in Hardcore mode. [CAUTION: The game is quite difficult even on standard mode, and on hardcore mode most levels can only be completed with 2 seconds or less to spare]

Controls:

[Arrows/WASD]:[Move]

[Space]:[Jump]

(Press 'Enter' when it says "Press Start")

('R' to resume from timeline)

[VERY IMPORTANT NOTE]

You can skip the rewind controls introduction by pressing 'Enter' at any time after you die.

Notes: Originally this game was going to be less "Braid-like" and track/display inputs and feature many more levels/mechanics. If the game is well received I want to continue working on it, but as it is I'm happy with what I achieved in 72 hours.

Programming: Me (no outside libraries) Made in Unity

Art Assets (CC BY 3.0):

"Lars Doucet & Sean Choate","Carl Olsson"

Music Assets:

"Eric Skiff: Resistor Anthems" (CC BY 3.0)

"Vasculoid - I Want you to Know" (CC BY-SA 2.5)

Creative Commons 0 Additional Assets:

Branch Sound Effect/Cloud Image

Special thanks to: The internet folk who share their art/music so that Programmers like me have Assets to develop from.
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