----- EVER WANT TO RUN AROUND AND HIT MARSHMALLOWS WITH A STICK? WHAT? NO? HAHA THAT'S A GOOD ONE. YOU KNOW YOU DO. Speak Softly and Carry a Big Stick ----- Controls WASD or Arrow Keys -> move & jump space -> attack -----
Made with: Unity, C#, Photoshop, sfxr, cfxr, the internets.
I don't know what to say :D The controls were a bit iffy. The game is... absurd, is that the right word? Let's go with absurd. I liked the doodle-y graphics, though. :)
I got my ass kicked by a marshmallow today, anyway I don't see the relevance to the theme but sometimes we don't have to in order to witness a masterpiece. Great job.
It's hard to tell if I'm constantly missing my attack or if the enemy has more than one point of health. I think the damage area is smaller than the attack looks.
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Seriously, it looks great. I'd prefere if the lines were a constant thickness, so that the character didnt' stand out from the background.
I really like the marshmallows' behaviour, the way they jump around and they can get cornered. It made things tactically interesting.
Great effort, good compo entry. You should be proud!