Speak Softly and Carry a Big Stick

Overall★★★★★★★★★★2.37
Fun★★★★★★★★★★2.22
Innovation★★★★★★★★★★2.07
Theme★★★★★★★★★★1.96
Graphics★★★★★★★★★★3.57
Audio★★★★★★★★★★1.78
Humor★★★★★★★★★★3.14
Mood★★★★★★★★★★2.53
Coolness★★★★★★★★★★47%
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EVER WANT TO RUN AROUND AND HIT MARSHMALLOWS WITH A STICK? WHAT? NO? HAHA THAT'S A GOOD ONE. YOU KNOW YOU DO.
Speak Softly and Carry a Big Stick
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Controls
WASD or Arrow Keys -> move & jump
space -> attack
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Made with:
Unity, C#, Photoshop, sfxr, cfxr, the internets.

screenshot

Comments18

manabreak
manabreak28 Apr 2014, 04:52
I don't know what to say :D The controls were a bit iffy. The game is... absurd, is that the right word? Let's go with absurd. I liked the doodle-y graphics, though. :)
deathray
deathray28 Apr 2014, 04:52
Controls don't seem to work for me.
aeveis
aeveis28 Apr 2014, 04:55
funny, like the art!
cr2crstudios28 Apr 2014, 05:37
Strange concept (hunting marshmallows, man!) but cute and entertaining. :)
Jonochrome28 Apr 2014, 05:40
The collision detection feels pretty broken. But the art style is charming, and I chuckle at the idea of murderously slaying marshmallows.
BallpointPress28 Apr 2014, 05:48
Great look to the art. If you keep working on the game you should be able to kill graham crackers and also chocolate and then make some smores.
Slader16
Slader1628 Apr 2014, 05:48
I thought it was a pretty decent game, I really liked the art style!
DrPrettyPatty
DrPrettyPatty28 Apr 2014, 05:52
The art is great! Like others said the collisions could use some work but I like the idea, especially the oddness of it all :)
jtpup028 Apr 2014, 05:55
I got my ass kicked by a marshmallow today, anyway I don't see the relevance to the theme but sometimes we don't have to in order to witness a masterpiece. Great job.
furriKira
furriKira28 Apr 2014, 06:15
Well, it took time to muderously kill a marshmellow. Got 3.
terraco28 Apr 2014, 07:04
Not horrible
Brian Corr28 Apr 2014, 07:18
As others have said, this game has slightly funky collisions and a great look.

Seriously, it looks great. I'd prefere if the lines were a constant thickness, so that the character didnt' stand out from the background.

I really like the marshmallows' behaviour, the way they jump around and they can get cornered. It made things tactically interesting.

Great effort, good compo entry. You should be proud!
orangepascal
orangepascal28 Apr 2014, 09:48
love the graphics! :) simple but effective. Scored 8 !
Almost
Almost28 Apr 2014, 20:57
It's hard to tell if I'm constantly missing my attack or if the enemy has more than one point of health. I think the damage area is smaller than the attack looks.
DarkMeatGames29 Apr 2014, 21:35
Loved the art style. Combat was a bit frustrating, but I'd love to see a more polished game with this aesthetic. Nice work!
snooze82
snooze8230 Apr 2014, 15:52
WE NEED MOAR WEAPONS :D
Figglewatts
Figglewatts2 May 2014, 23:01
Art is a good style, game could have been fleshed out more though.
Maniulo12 May 2014, 18:43
My record is 2 murdered marshmallows. The only way to actually slain them was to get them cornered.

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