Click to continue/choose dialogue and navigate by clicking the arrows! You can move as long as the arrows aren't crossed out!
__________ * Description: Magic, Intrigue, Wars, Flying Minotaurs (or something)... If you're looking for these things, this game is probably not the best place to look. Make your way to the exit of this weird world by conversing with these weird people-things in this weird as heck dungeon-thing. I hope you enjoy it!!! _________
Made using: Unity (c#) Photoshop CS6 Garageband && Audacity Weird-ass mind cfxr and soundbible
Also follow me on twitter if you like this stuff! @shyupuff (:
Some arrows are crossed out. Going first up, then left I see a crossed arrow down which I could still click on and go down to the wiggy man. Here both arrows are crossed and nothing happens when clicking. Is it intended that you should get stuck here?
I also get stuck at the man in a sleeping bag.
This said, I like the creative use of art in your game. Especially the intro is nicely made.
Hey leffe! Yeah I should have probably been less ambiguous as to how to get the arrows to uncross. You basically have to reach past a certain conversation state with the characters in each area to make the arrows uncross then you can move around. Some of the conversations kind of loop which in retrospect was a pretty terrible design choice...
I also get stuck at the man in a sleeping bag.
This said, I like the creative use of art in your game. Especially the intro is nicely made.