Switcher

Overall★★★★★★★★★★2.95
Fun★★★★★★★★★★2.77
Innovation★★★★★★★★★★3.06
Theme★★★★★★★★★★3.00
Graphics★★★★★★★★★★3.73
Audio★★★★★★★★★★1.63
Humor★★★★★★★★★★2.40
Mood★★★★★★★★★★2.79
Coolness★★★★★★★★★★100%
Beneath the surface of a girl, a dormant beast exists. She has super human abilities and is extremely dangerous. She is an enemy of the State.

Use UP/DOWN for MOVEMENT

Use Z for ACTION

Beast will Punch

Girl will get Extra run boost

__________________________________________________________

v 1.0.0

First complete and playable version!

Created for LudumDare 29 by EhTd

From: http://mokusoftware.wordpress.com

EDIT:
Thank you all for your comments and critics. The game still requires some gameplay adjustments and I will take your advise into consideration to make this game a lot better.

Thank you for your time!

EDIT 2:
A new version of Switcher(post-compo) is available. I tried to take into account all your comments for this new version. Thank you all!

Comments80

CaptainKraft
CaptainKraft28 Apr 2014, 02:36
I had a lot of fun playing around with this game. The art style is awesome as well. Great job
Crefossus
Crefossus28 Apr 2014, 02:37
Wow I love the feeling of the horde chasing you!
IAmSpencer28 Apr 2014, 03:10
Really fun to play, love the art. Also it took me a while, but I laughed pretty hard when I noticed the flash :)
terraco28 Apr 2014, 03:28
Controls feel a bit slow, and the amount of rocks thrown at you incapacitates the monster almost instantly.

Other than that, it's fun!
seanographies
seanographies28 Apr 2014, 03:30
I really like the visuals of the game!
Sakuyan
Sakuyan28 Apr 2014, 03:59
Really hard, but I really enjoy the concept of the game!
FuzzyWuzzie28 Apr 2014, 03:59
Really cute graphics! Controls weren't quite as responsive as I would have liked though.
Joseph Miller28 Apr 2014, 04:01
Nice art, punching as the monster doesn't seem super helpful because you switch at random and so would rather just always have the speed boost? Nice implementation though.
Detective Pixel
Detective Pixel28 Apr 2014, 04:04
Great graphics. The controls were a little floaty for me. A fair game overall.
hanoth28 Apr 2014, 04:26
This is really neat! I love the angry mob.
dylanwolf
dylanwolf28 Apr 2014, 04:33
This is a neat concept, and I really like the use of the theme. The difficulty's a little frustrating, as trying to both dodge rocks and punch enemies at the same time is tough, and makes me less likely to take advantage of the beast.
Lacaranian
Lacaranian28 Apr 2014, 05:29
That mob... and always running out of energy so quickly. Really nice game!
primaerfunktion28 Apr 2014, 09:45
The idea is awesome. But a couple of more creatures with different abilitys would have been really nice. The game is really good anyways!
Doubstract
Doubstract28 Apr 2014, 15:25
I did it, it was easy. Cool concept and art.
Pietro Ferrantelli
Pietro Ferrantelli28 Apr 2014, 17:18
Neat ! Feelings are really good thanks to the nice gameplay and the perfect pixel art ! You did a really good job, congrats !
Reinkout28 Apr 2014, 19:47
Must have been the best looking game i have played today! Thanks for this.
gikdew
gikdew28 Apr 2014, 21:00
I love your pixel art style, really nice!
jotson
jotson28 Apr 2014, 22:39
Fun game, love the art, very difficult.
sugarbyte29 Apr 2014, 02:40
Cool! Love the art, and the mechanics are so smooth and intuitive. Agree with others that the controls could be more effective and precise, but maybe that's a tradeoff!
Thorig
Thorig29 Apr 2014, 05:50
The art is fine, but the controls of the girl feel a bit slow. I liked the angry mob hunting the player.
Hypnohustla
Hypnohustla29 Apr 2014, 08:12
Really great character designs! Nice and simple little game :)
kbm
kbm29 Apr 2014, 15:54
Really cool, creative graphics and game idea. Could have used sound, but otherwise very well done!
sandbaydev29 Apr 2014, 19:17
Hah! Great concept. The art is awesome. With more things & variety, this might turn out to be a really cool mobile game.
ninjacharlie
ninjacharlie29 Apr 2014, 23:46
I had fun playing this. It was super difficult! I would have liked to have some audio, and If you draw the sprites with their z-ordering based on their Y-axis position, you won't get overlapping issues. Nice job :)
Dreii
Dreii30 Apr 2014, 00:52
Good stuff! awesome graphics, really unique gameplay i had a similiar beast/person idea for the "you are your own worst enemy" theme :)
Garris30 Apr 2014, 04:39
Damn those rocks! Good game. It hooks you and makes you want to give it one more go.
GamerTaters
GamerTaters30 Apr 2014, 06:58
I like the art style. Cool game.
Spierek
Spierek30 Apr 2014, 09:08
The art is cool, but the game felt very unbalanced. The duration of the stun is too long, the energy replenishing system is not fun, and the game is more about luck (as in, "lucky not to get hit by a boulder") than about skill.
theholychicken1 May 2014, 02:04
"WIN!!" D:
That was quite hard! I wanted an end screen D:
Lots of fun and quirky art style. Great work!
jtpup01 May 2014, 10:34
Great concept, i really like the art style as well
SecondDimension
SecondDimension1 May 2014, 15:40
It's not quite satisfying to control, but I think the idea is good and the way the crowd chases you works really well.
Really nice visual style, it just looks awesome.
GFM
GFM1 May 2014, 15:50
Nice use of the theme.
I really liked the idea, but felt the game was kinda unfair... It's too hard to stay close enough to punch people without being hit, but you can't stay far away enough (you'll spend all you stamina, sometime) ... If you could punch down the projectiles (even if this was really hard), I think the game would get fairer.
Yword
Yword1 May 2014, 16:02
Very interesting idea! Maybe making a platformer or action game based on this idea will be pretty cool.
v_n_j1 May 2014, 16:08
At first I thought it was fun. But then I found that when you get too close to crowd you can clip one of runners and take him sliding with you, taking huge amount of damage =/ Maybe it's just me and no one else have trouble with this, but for me that bug (I believe it's a bug, and not intended) ruins the game completely.
fullmontis
fullmontis1 May 2014, 16:08
The concept is interesting but the gameplay needs some twieaking. Getting too close is too dangerous cause you will lose as soon as your turn into a girl. The only possible thing to do is run but you can't run that much so there isn't much you can do.

The graphics are lovely!
neekobus1 May 2014, 16:36
Very interesting mecanics, nice transformation !

Some critics :
- It takes me some times to understand the rocks and the stunned state.
- When I exit the stunned state, sometimes a take another rock. And I die. It's frustating.
- You should add obstacles on the road.
- Maybe you should add a gauge for the transformation. And then you can add powerups to rise or lower the gauge.

Curious to see the evolution of the game !
Mase
Mase1 May 2014, 16:44
I like the idea & the art has potential but could be better.

The transformation sequence looks cool in your main screenshot but I didn't notice it much in the game... maybe it plays too quickly or something.

I think some corpses could really dress up the graphics... instead of destroyed enemies just blinking out of existence.

Also, the most effective tactic seemed to be moving from the top to the bottom and back repeatedly while holding down z the entire time... which didn't require a lot of finesse or focus.
D2FXRayG1 May 2014, 16:51
I like the idea and the transformation sprites but it's a little to simple for me
JimmyBoh
JimmyBoh1 May 2014, 16:56
I really like the art, and the gameplay is a great idea. It did seem like the girl's sprint was under-powered.
Jod1 May 2014, 18:54
Hurray, I made it! Super cool pixel-art, well done!

Who is throwing those things? :)
BuKaneerz1 May 2014, 20:45
The concept is cool !
little hard to play.

The graphics are really nice (:
Ragzouken
Ragzouken1 May 2014, 23:39
very nice sprites :)
InvisibleWonder
InvisibleWonder2 May 2014, 02:45
I liked the art and the mechanic kept me playing. I wish the energy would regen slowly to indicate how it works. I wasn't sure if getting hit with a bullet was how that happened... for quite a while!
moonmagic
moonmagic2 May 2014, 05:04
An ocean of angry limbs and jaunty knees, it was a grand feeling swinging my Huge Arms and justifying my pursuit.
VictoryGarden2 May 2014, 05:38
This is fun! I love your character design and concept. It seems like the most important change to make is to either have the transformation not be random--which cuts down a little bit on the "uncontrollable transformation" feeling, which I generally think is cool and explains why the mob is chasing the girl--or, alternatively, to make the game more about managing whatever state you currently happen to be in. Rolling with the transformations, as it were.

That said, I probably played about 20 or more times before I got too frustrated, so good job. It's an addictive little piece.
GrooveMan
GrooveMan2 May 2014, 18:49
The transformations, and the endlessly pursuing mobs are a nice touch~
Pixlexia
Pixlexia3 May 2014, 15:56
Great game! Really love the pixel art.
cirolve4 May 2014, 02:45
Interesting game, to be honest! Nice play on the concept, and the gameplay is pretty fun.
Raiyumi
Raiyumi6 May 2014, 02:04
Not bad! Too bad there's no music or sound, but the graphics are nice. :)
mechabit
mechabit6 May 2014, 02:56
I found the energy build up really slow. Would have been cool to be able to punch back the balls if you timed it correctly. Also would have been better to ave control over the transformation and have certain obstacles that only girl or monster form could get past like a long jump or a stone wall etc.
pinkmonkeyhead6 May 2014, 04:22
The idea was really amazing and original, but i think the execution was just good.
Maybe if you made possible to move on x-axis it would have a little more feeling of freedom
ChuiGum
ChuiGum6 May 2014, 04:24
Love the graphics, innovative and fun!
Oye Beto
Oye Beto6 May 2014, 04:43
Simple mechanic but it works.
Some times I wished I could transform whenever I wanted. If you keep the auto-transform (which is cool too), there should be some feedback or rhythmic indicator to know when the transformation is coming. AI polish would be nice too (like different behaviors).
Bekokstover6 May 2014, 07:28
A tough one, but great concept.
DragonXVI
DragonXVI6 May 2014, 11:51
Win! Nifty little game! Love the way the crowd flocks together. Didn't seem to have a lot of run energy but the punching was good. Would be cool to have a bit of feedback on punching the crowd.
Jools646 May 2014, 17:31
This is a really cool looking game with interesting gameplay. I really liked the idea of having two different forms with different play styles. It did however feel a little too hard or maybe I was just missing something. Either way, great work!
thaaks
thaaks6 May 2014, 18:48
I liked the art style. Control is not as smooth as I would have preferred. Avoiding the cannons/balls is a tad too difficult. But nice little game and great idea!
GarethIW
GarethIW6 May 2014, 19:47
Nice idea, love the pixel style. Controls felt a little unresponsive for me, and I wasn't sure why the girl's boost seemed to cut out for no reason (not being hit by a rock)
zebi24
zebi246 May 2014, 23:21
Pretty fun and great pixel art. Nice job! :)
sP0CkEr27 May 2014, 03:45
really nice game here - took a bit to get used to the mechanics but very good - nice job
Crooksister7 May 2014, 09:59
Awesome art :) I feel it needed more than the crowd throwing things at you... like obsticles :)
conormn7 May 2014, 23:17
Quite hard, but really liked the mechanic. Great style too!
Kerdelos
Kerdelos9 May 2014, 11:40
The art is really awesome. But I find the game really difficult. I would have preferred to be able to switch whenever I want. Because here when you are the monster you can not attack people without being sure to get a rock in your face.
stvr
stvr9 May 2014, 18:23
I had a lot of fun with this one, but couldn't win! I would happily pay to see a game where this is the final level.
GeorgeBroussard10 May 2014, 12:43
Neat idea for a game. Would keep polishing it up. Could be a lot of fun.
csanyk
csanyk10 May 2014, 19:45
No sound:( I liked the graphics.
ZYXer
ZYXer10 May 2014, 21:58
I like the graphics. It would be nice if there was a way to keep score, like how many seconds you survived, because it seems to me that it's quite impossible to beat the game.
ThingoStudios11 May 2014, 16:00
This game has the same problem a lot of horde games do; the enemies all eventually move towards the same spot and make it too easy for you to eat them all in one go.

I loved the graphics in this game. Personally I would have allowed for horizontal movement on your part, but it's still fun without it.
klianc0911 May 2014, 16:17
Great pixelart. The game is pretty hard, would have liked to be able to move left and right for easier punching the enemies.
tomvert
tomvert11 May 2014, 20:05
Love the art :)
2HitAdam
2HitAdam16 May 2014, 16:48
Super cute graphics, I played the post-compo version and the look and music are great! Really interesting gameplay, bit easy though, I feel like you could go far if you expanded this design!
rincewind_cz18 May 2014, 10:23
Avoiding damage was hard or I guess that these types of games aren't exactly my cup of tea.. :-)
ErikU20 May 2014, 00:43
I like the concept. The strategy seemed optimal to me when running top to bottom as the girl, and then punching the center to get some breathing room as the monster. In any case, well done, especially with the art.

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