Above and below is a game of two connected worlds, Above and Below the surface. Do you hate fish? Throw tons of toxic waste into the ocean! Do you hate Toxic Waste? Be A fish, and return toxic waste to the surface!
The fish controls like a sack of potatoes and the bar at the top could really use a higher contrast. Sorry that I can't say anything positive about the game, I don't want to bash, I'm just being honest.
I enjoyed the concept behind the game, but I felt that the controls were lacking in responsiveness. At one point I managed to make the guy glitch out over the water!
I was not able to make any of the barrels float. Just as I emitted a bubble, I would get crushed by a drum.
Actually you can survive too easily in the fish part but it's too hard to get ToxicWaste with the Bubbles, and the human part is easy but you can die more easily (there is also some collision bug). The game could be more interesting if there was the two characters on the same screen and you could switch from one to an other, or even that the action in one game had action in the other game. For the rest it's an html game, it's different from usual and it gives you all my admiration (i use Unity ;), i'm a coward)
Hi there. I get that you're making a point with this game, that said the controls don't allow you to control your fate sufficiently. Fish and men don't get enough warning of the barrels, the controls and bubble production aren't quick enough. Good starting point.
A bit glitchy, but well done. I included it in part 15 of my Ludum Dare 30 Compilation video series, if you’d like to check it out :) http://youtu.be/oHxpkDX49XQ
Comments8
I was not able to make any of the barrels float. Just as I emitted a bubble, I would get crushed by a drum.
The game could be more interesting if there was the two characters on the same screen and you could switch from one to an other, or even that the action in one game had action in the other game.
For the rest it's an html game, it's different from usual and it gives you all my admiration (i use Unity ;), i'm a coward)