Good concept and an approach to god games that I haven't seen before. I felt there could be more cues to what each side's needs were, perhaps through status icons or tooltips on the water, snow, etc.
Interesting idea, but it is kinda a game about stalling the inevitable. I'm not sure if it was a bug, but the creatures where shivering in the middle of summer with the sun in the sky and no clouds.
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I guess that's what I get for banishing the west into a thousand years of darkness.
But the concept feels solid...
Cons: None!