Beyond the Rift
Ok, so we almost didn't made it on time, and still there is much we couldn't do, mostly because I (programmer) had too many real-life interruptions this weekend :/
We made our best to set on a feasible idea, and were on the right track, proven by the fact that Takeshi (graphics designer) finished all assets I could implement many hours ago...
Anyway, the game is highly unfinished, no sound, only a test map, only 4 monsters (there was a boss planned and at least 3 maps), but the main mechanic is working...
And sorry for the lack of main menu/quit button :X
Note: There's a really annoying bug where sometimes the input is not loaded, rendering the character immovable... @Edit: should be fixed now
@Edit 2: I am really sorry guys, I completely forgot to include the XInput dll in the zip... It should work fine now...
It's possible to play with keyboard:
Move axis/DPad: WASD
Left Trigger : Period
X : Comma
A : Space / W
We made our best to set on a feasible idea, and were on the right track, proven by the fact that Takeshi (graphics designer) finished all assets I could implement many hours ago...
Anyway, the game is highly unfinished, no sound, only a test map, only 4 monsters (there was a boss planned and at least 3 maps), but the main mechanic is working...
And sorry for the lack of main menu/quit button :X
Note: There's a really annoying bug where sometimes the input is not loaded, rendering the character immovable... @Edit: should be fixed now
@Edit 2: I am really sorry guys, I completely forgot to include the XInput dll in the zip... It should work fine now...
It's possible to play with keyboard:
Move axis/DPad: WASD
Left Trigger : Period
X : Comma
A : Space / W





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