Jam: ========================= Connect the worlds by making sure the workers can finish the bridge that will gap the space in-between the planets.
You can play solo (hard) or with a friend.
Controls: Press F1 to get a reminder of all keys. Left power-keys are your regular numbers, right one are the numpad. You can navigate the menu with mouse or arrow keys. Click to confirm or hit enter. Power and buy items can also be used via mouse.
Left planet keys: - AD to rotate turret - W to shoot - Z to buy workers - X to upgrade your money income - C to upgrade your shield - V to upgrade your turret - Numbers 1 to 6 to use your powers
Right planet keys: - Left/Right arrow to rotate turret - Up arrow to shoot - U to buy workers - I to upgrade your money income - O to upgrade your shield - P to upgrade your turret - Numbers 8, 7, 5, 4, 2 and 1 on the numpad to use your powers
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I tried to finish this for the Compo but I needed the extra time to finish up the interface. I did not have had the time to balance the game out so it might be a real challenge to win this thing. Let me know what's hard and how it could be improved.
Post Jam! ========================= You can now battle your friends in local VERSUS mode! Destroy the other player before it destroys you!!!
v1.1 - VERSUS MODE. - Muzzle flash. - Escape to exit to menu. - Improved balance
For some reason the "Play" button doesn't work all the time. Once it randomly did, but I was too confused about what all the buttons were, and I died. You should provide a graphic that explains what each button does, some introduction, etc. The graphics are really good and I like the concept though.
I think there's an error in the purchases, it let me buy upgrades with the mouse even when I went into the negatives, but not to fear, it's still really hard to win..
Solo is indeed hard! : ] I can see this being a cool competitive lobbing game too where both pod cities are competing / blasting each other. Nice work!
Ha, great! I feel like one-player mode is do-able, but there should be more shields then, so you can concentrate on protecting the bridge, without worrying too much about the shields (because that's hard enough ;)
Very hard, but pretty fun. Great job on this, single player was indeed hard, I'm sure the game would be blast in multiplayer, it feels really polished.
Very cool idea, but crazy hard solo... It would be great if the other side was AI controlled in solo mode. I really like the art style too. Needs some sound too. Really nice work though!
This is really well thought out. I appreciate the local coop nature, even though I didn't get to try it. For a post compo version, I would consider slowly unlocking each power + upgrade over time while introducing what they do, similar to something like Diablo 3. Thanks, and keep making awesome games!
It's really hard to actually succeed at this but it's quite fun. Wish you would write what are the controls for, like in a word or two, next to them. Good entry.
Comments36
love the game and the graphics. well done.
was a good tug of war too, almost thought he had it for a while... then the sheilds came back online.
I will add the AI as well, thanks for the suggestion