
Conversation
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Important Notice: A game-breaking bug was fixed on Monday evening.
Hello there, visitor! Play the game and drop a comment below to ensure your game gets back a vote & comment from me.
My name is Arhan Bakan, and this is my third Ludum Dare entry.
THE STORY
"Conversation" is a game about a few characters and the ongoing conversations between them. "Connected Worlds" theme fits when conversations are considered as connections between two different characters.
HOW TO PLAY
Clicking and holding the left mouse button on a character starts a conversation with the closest character on the scene. This will be marked with a conversation line.
During a conversation characters will slowly get closer. You can also rotate both characters by moving your mouse left or right.
Releasing the mouse button will stop the conversation.
You will see some conversation topics (question marks) flying around.
Your GOAL is to collect these conversation topics with the conversation lines between characters.
Collecting a conversation topic with a conversation line will result in a successful conversation, the conversation line will turn green and the characters will stay still when they end that conversation. This will give you points.
Failing to collect a conversation topic means that characters will repel each other when they end that conversation. They will slowly back away from each other.
Characters crashing onto each other, characters crashing into other conversation lines or characters crashing into conversation topics will yield negative points.
Game ends when all but two characters go out of the screen and get removed from the game. This will rarely happen so you can say that the game has no clear goal or no clear end condition.
At its current state it's a very hard and imbalanced game, but try to enjoy it and don't forget to leave comments below!
Happy Ludum Dare voting, everyone!
Hello there, visitor! Play the game and drop a comment below to ensure your game gets back a vote & comment from me.
My name is Arhan Bakan, and this is my third Ludum Dare entry.
THE STORY
"Conversation" is a game about a few characters and the ongoing conversations between them. "Connected Worlds" theme fits when conversations are considered as connections between two different characters.
HOW TO PLAY
Clicking and holding the left mouse button on a character starts a conversation with the closest character on the scene. This will be marked with a conversation line.
During a conversation characters will slowly get closer. You can also rotate both characters by moving your mouse left or right.
Releasing the mouse button will stop the conversation.
You will see some conversation topics (question marks) flying around.
Your GOAL is to collect these conversation topics with the conversation lines between characters.
Collecting a conversation topic with a conversation line will result in a successful conversation, the conversation line will turn green and the characters will stay still when they end that conversation. This will give you points.
Failing to collect a conversation topic means that characters will repel each other when they end that conversation. They will slowly back away from each other.
Characters crashing onto each other, characters crashing into other conversation lines or characters crashing into conversation topics will yield negative points.
Game ends when all but two characters go out of the screen and get removed from the game. This will rarely happen so you can say that the game has no clear goal or no clear end condition.
At its current state it's a very hard and imbalanced game, but try to enjoy it and don't forget to leave comments below!
Happy Ludum Dare voting, everyone!