Dimension Jumps

Dimension Jumps

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.87
coolness: 0.68
fun: 2.81
graphics: 3.24
humor: 2.38
innovation: 3.03
mood: 3.19
overall: 3.20
theme: 3.36
!! ADDED VERSION FOR VIDEOCARDS WITHOUT OpenGL 4.3 SUPPORT !!

Here is my entry for LD 48!
It's runner/platformer, in which you can try to escape from an alien monster using a interdimensional jump device.

It took ~22 hours (:O) to make it! Now I'm tired and hungry, but very happy.

I used: C++; Code::Blocks & MinGW(GCC); SDL(+ mixer plugin), GLEW, OpenGL; Paint.NET, sfxr, Audacity, SAI.
Also, I used this small base code: https://bitbucket.org/HolyBlackCat/engine-for-2d-games/src

Reupload 1: fixed controls description (added info about "pick up item" button), changed 4 background blocks, fixed 2-nd checkpoint (sometimes you respawn directly above spikes).

Reupload 2: ~4 blocks placed, ~4 blocks removed on tower near the bridge. Now you can't skip half of the game.

Reupload 3: added version for old videocards. It uses GL3.3 instead of GL4.3.

I'm stuck at the beginning and I can't figure out how to teleport between worlds!
If so, go the left and pick up the small shiny thing near the alien ship.
Found a bug?
Tell us on Discord