
Dimension Jumps
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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!! ADDED VERSION FOR VIDEOCARDS WITHOUT OpenGL 4.3 SUPPORT !!
Here is my entry for LD 48!
It's runner/platformer, in which you can try to escape from an alien monster using a interdimensional jump device.
It took ~22 hours (:O) to make it! Now I'm tired and hungry, but very happy.
I used: C++; Code::Blocks & MinGW(GCC); SDL(+ mixer plugin), GLEW, OpenGL; Paint.NET, sfxr, Audacity, SAI.
Also, I used this small base code: https://bitbucket.org/HolyBlackCat/engine-for-2d-games/src
Reupload 1: fixed controls description (added info about "pick up item" button), changed 4 background blocks, fixed 2-nd checkpoint (sometimes you respawn directly above spikes).
Reupload 2: ~4 blocks placed, ~4 blocks removed on tower near the bridge. Now you can't skip half of the game.
Reupload 3: added version for old videocards. It uses GL3.3 instead of GL4.3.
I'm stuck at the beginning and I can't figure out how to teleport between worlds!
If so, go the left and pick up the small shiny thing near the alien ship.
Here is my entry for LD 48!
It's runner/platformer, in which you can try to escape from an alien monster using a interdimensional jump device.
It took ~22 hours (:O) to make it! Now I'm tired and hungry, but very happy.
I used: C++; Code::Blocks & MinGW(GCC); SDL(+ mixer plugin), GLEW, OpenGL; Paint.NET, sfxr, Audacity, SAI.
Also, I used this small base code: https://bitbucket.org/HolyBlackCat/engine-for-2d-games/src
Reupload 1: fixed controls description (added info about "pick up item" button), changed 4 background blocks, fixed 2-nd checkpoint (sometimes you respawn directly above spikes).
Reupload 2: ~4 blocks placed, ~4 blocks removed on tower near the bridge. Now you can't skip half of the game.
Reupload 3: added version for old videocards. It uses GL3.3 instead of GL4.3.
I'm stuck at the beginning and I can't figure out how to teleport between worlds!
If so, go the left and pick up the small shiny thing near the alien ship.