once a character thanks you for playing, the game is over :)
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known bugs: - the hole is able to be entered after you clear the 'guard', but is a bit wonky - the music in the android version does not loop (I can't fix this)
I love the graphics and the style of the game, it has a very unique feel to it. I got stuck after the balloon part, what did I have to do at that point?
That was very charming! I love your artwork. I stopped when the guy told me "Thanks for playing" and I couldn't find anywhere else to go, but I wasn't sure if that was the end?
Incredibly charming game! I love the art style and the wacky characters. My only suggestion would be to prevent the character from floating in certain areas, or just have the shadow move behind objects, to give a better illusion of depth.
Aesthetically this is amazing, and the puzzle design is actually quite intuitive for the genre. I did sometimes feel a bit confused about what was going on. I'm still not sure how I got that bucket.
I think that I see the relationship to the theme, is the idea that the inhabitants of both worlds want to keep them seperate?
This is so cute! The music is perfect. The graphics are consistent and charming. The interaction sounds for characters have the right inflection, but it doesn't feel like they fit the characters or the world.
Nitpicks:
- The text is hard to read at times. I think it'd work a lot better if it were either backdropped with white or a world-contrasting color & thicker.
Another lovely game :) Music was just right, art was just right, writing was just right. I felt the text was a bit difficult to read, and sometimes it went off screen, but I think that's my only real complaint. - qualia
I love the art style. This is gorgeous - I really mean it. It was so lighthearted. And that tiny font. I thought it was really beautiful. Also good score. It often seemed rather random to me what to do? I still liked it tho!
Wow, you're so creative with your art style! This game is really just kind of fun to look at :) Not unlike your LD27 entry! (Now I'm going to have to play the intermediate two)
It could have felt a little more interactive with some juiciness upon picking up items. I felt the "can't take action" sound was a little too harsh. I may have ran into a bug because I had to spam the space bar above the hole before it would let me crawl down. Not sure what that was about.
It has a really great mood and overall, it's fun to play! Good job!
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The controls were simple so nothing complicated and it was easy to figure most of the puzzles out.
I would have loved more of the game though :) know more about the characters and the octopus I am flying (but I understand the 48 hours restraint).
Well done!
Keep up the good work!
I think that I see the relationship to the theme, is the idea that the inhabitants of both worlds want to keep them seperate?
That world is absolutely charming!
Nitpicks:
- The text is hard to read at times. I think it'd work a lot better if it were either backdropped with white or a world-contrasting color & thicker.
Music was just right, art was just right, writing was just right.
I felt the text was a bit difficult to read, and sometimes it went off screen, but I think that's my only real complaint.
- qualia
It often seemed rather random to me what to do?
I still liked it tho!
The music is good, setting a fine mood for the game.
It could have felt a little more interactive with some juiciness upon picking up items. I felt the "can't take action" sound was a little too harsh. I may have ran into a bug because I had to spam the space bar above the hole before it would let me crawl down. Not sure what that was about.
It has a really great mood and overall, it's fun to play! Good job!