Harmony

Harmony

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.26
coolness: 0.61
fun: 2.97
graphics: 3.21
humor: 1.50
innovation: 3.58
mood: 2.93
overall: 3.38
theme: 3.67
Harmony is a game about creating balance between connected planets.

Spawn in new planets and settle one of the six races on each.

Use your powers to maintain the balance and prevent war and monopolizing breaking out.

The aim of the game is to have all six planets cooperating with every other planet peacefully.

====Important====

The game takes a minute or two to load through and I don't know how to do loading screens properly. Please wait until the start game button changes when you hover over it.

(Sorry, I'll look into this for future games/releases!)

===Instructions===

(Transcribed from main menu)

Create harmony between many planets by balancing their economic and millitary power.

=Getting Started=

Spawn in six planets of your choice, use the tooltips down the bottom to decide which will be most appropriate.

Next, settle the six peoples on the planets, again use the tooltips to decide who is suited for each planet

The six races will slowly advance and achieve space travel capabilities, use this time to try and balance their rates of millitary and economic growth with each other

=Making Connections=

Once a planet discovers space travel, it will start building a sphere of influence, if two planets' spheres of influence connect, they make contact.

If one planet has a stronger millitary than the other, it will attempt to overthrow it by launching red missiles at it, damaging the other planet's millitary strength.

Similarly, if one planet has a much bigger economy, they will attempt to buy out the planet's businesses, by sending green corporate ships, damanging the other's wealth.

=Objective=

Create a balance, such that all planets send only blue civilian ships to each other.

If a planet's millitary strength or wealth hit zero, the planet is overthrown and the game is lost.

Also, if a planet's progress to space travel goes back to 0% or goes under 100% after achieving it, the game is lost.

====Post-Mortem====

You can now read my post mortem and dev story here: http://www.ludumdare.com/compo/2014/09/01/390731/
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