Killbot's Last Adventure

Killbot's Last Adventure

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.68
coolness: 0.85
fun: 3.04
graphics: 4.09
humor: 3.47
innovation: 2.87
mood: 3.35
overall: 3.37
theme: 3.36
This is Killbot's Last Adventure, one of three ideas I pursued this LD, made in pure HTML5. It's a Riven/Myst-type of deal, being a short walk-through adventure, about 5-10 minutes playing time probably.

Controls


The controls should be self-explanatory - let me know if you find any bugs or get stuck.

- A, D for walking

- Enter to interact

- Space for killing things

Gameplay hint: since some people found it irritating I'd like to point out that you are not supposed to sit through the complete ramblings of the Planet Improver until the end. You're supposed to go through the gate after any amount of interaction you like.

Compatibility


This won't run on IE, but any other modern browsers should be fine. The game requires a pretty hefty screen resolution of at least 1600x900. I didn't have time to make a low res mode, maybe I'll make one after the Jam.

Tools used


This was made from scratch for LD30 with the following tools:

- Text editor ;)

- Cinema 4D

- Logic Pro X

- Audacity

Frameworks and libraries: jQuery, Howler.js, modernizr, Handlebars.js.

I went a little nuts there with the soundtrack, but I was all caught up in the awesomeness that is Logic Pro, which I had just purchased before.

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Post-LD Change Log


Patch1: the Chrome issue should be fixed now (thanks, jgthespy)

Patch2: fixed a graphics and control problem in the reactor core level (thanks, Colapsydo)

Patch3: added the YogNet to leave messages

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