
Nosliw Plane
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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This game is made in the grand tradition of biting off more than I can chew. I envisioned a 3d platformer with all sorts of game play based around momentum. All the features are implemented except for making the levels to show case them.
I have 2 levels and a central hub in this demo.
As an Easter egg the Glide mechanic is implemented with the shift key. But I did not make a level that could highlight it.
I have 2 levels and a central hub in this demo.
As an Easter egg the Glide mechanic is implemented with the shift key. But I did not make a level that could highlight it.