TL;DR Version: What happens when the RED, GREEN and BLUE worlds collide? It gives birth to different hues that affect the physics of this new strange world.
- I made RGB as a short prototype to prove a concept that is colour dependant physics. - I didn't have time to implement more features like teleporters and moving/merging platforms as I started the jam late. - If this game gets a lot of interest, that will really encourage me to keep working on it and expand it into something great :)
@akios HINT: the tall block are actually doors, try to figure out how to open them ;)
@shawnFeatherly: The main logic is that the player will collide with anything that contains at least one of the same color component (R,G,B) as the player himself. I realise it can be confusing sometimes but having an RGB color wheel for reference really helps :)
Cool concept, although the puzzle are pretty simple as its mostly solvable within its own segments (a color-blind person like me just went for trial and error and still manage to solve it within 5 minutes).
Great potential to be an awesome puzzle game, and of course, a COLOR WHEEL map/mini-map would the first of its kind!
Interesting idea, takes a bit getting used to. The doors had to take a bit figuring out - maybe moving forward if the game relied a lot figuring what certain shapes or obstacles do? overall pretty cool!
Made it to the end. Fun, but not too hard which is good because it seems like you're just looking for proof of concept. I'd like to see more of this. This is definitely one of my favorites so far. Would have liked some audio, even if it was just simple to start.
Like it :)