Space Horror

Space Horror

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.67
fun: 3.06
graphics: 3.51
humor: 2.96
innovation: 2.91
mood: 3.17
overall: 3.31
theme: 3.44
Space Horror is a turn-based space exploration game heavily inspired by the Arkham Horror board game. You explore planets in a strange dimension connected to both earth and many fictional universes, trying to prevent the alien Kalma horde from overrunning earth.

I ran out of time pretty seriously this time around, which means the game is far from finished (maybe I should have picked a little simpler design) and quite buggy, but it should be playable from start to finish.

Here's some pointers on how to play the game:

* The goal is to build five portals. Each portal costs 10 Energy Cubes (EC).

* Each planet (excluding the starting one) has a random number of EC orbiting it. The cubes are automatically harvested when you move to the planet.

* One of the planets has a (relatively common) random event that respawns EC around the planets.

* Each turn (after you visit a planet), all the enemy ships in the game generate some Horde Strength.

* If Horde Strength reaches 100, you lose the game.

* Every 3 turns, a new Horde ship is spawned on a random route.

UPDATE: Here's a Post-LD build, which should be clearer and actually possible to win: http://www.ludumdare.com/compo/2014/08/31/space-horror-alpha-2-build/
Found a bug?
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