
Space Rails
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
by Jonathan Gover, Duncan Stead and Ricky Willis
Build a thriving empire of trade between planets using the power of steam!
- Click on planets to see which goods they produce, and which goods you can deliver to them.
- Click and drag between planets to build rail lines between them. Right-click a rail line to sell it, and reclaim half the cost.
- While viewing a planet, you can construct a steam engine on the surface. You can add different types of carriage while viewing a train.
- Set a route for the train by clicking the planets and selecting what to drop off and what to pick up on each. Make sure the planets are connected by rails!
- Profit!
(Hint - if you can increase the population of a planet, it will level up and produce more!)
(Hint - engines start travelling anti-clockwise around a planet. Pay attention to the direction of the arrows when building rails, because if a train can't pass from one rail to another at a shallow enough angle, it won't even start moving. It also won't start moving until there's a completed route to its next destination.)
UPDATE - the buying/selling economy was so unbalanced as to make it unplayable, so the following changes were made:
- rail/engine/carriage prices set properly instead of being debug values
- goods prices adjusted so you can make a profit
- start with more money
- two planets swapped so the beginning of the game is easier
- can no longer buy carriages if you don't have enough money
UPDATE - ported to Linux! Both the original and fixed versions are available :)
Build a thriving empire of trade between planets using the power of steam!
- Click on planets to see which goods they produce, and which goods you can deliver to them.
- Click and drag between planets to build rail lines between them. Right-click a rail line to sell it, and reclaim half the cost.
- While viewing a planet, you can construct a steam engine on the surface. You can add different types of carriage while viewing a train.
- Set a route for the train by clicking the planets and selecting what to drop off and what to pick up on each. Make sure the planets are connected by rails!
- Profit!
(Hint - if you can increase the population of a planet, it will level up and produce more!)
(Hint - engines start travelling anti-clockwise around a planet. Pay attention to the direction of the arrows when building rails, because if a train can't pass from one rail to another at a shallow enough angle, it won't even start moving. It also won't start moving until there's a completed route to its next destination.)
UPDATE - the buying/selling economy was so unbalanced as to make it unplayable, so the following changes were made:
- rail/engine/carriage prices set properly instead of being debug values
- goods prices adjusted so you can make a profit
- start with more money
- two planets swapped so the beginning of the game is easier
- can no longer buy carriages if you don't have enough money
UPDATE - ported to Linux! Both the original and fixed versions are available :)