Super Galactic Trader

Super Galactic Trader

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.45
fun: 3.65
graphics: 3.33
humor: 1.87
innovation: 3.78
mood: 2.74
overall: 3.63
theme: 4.00
A puzzle game where you must connect all the worlds in such a way that you don't run out of resources. Made with XNA + C#. It's a somewhat complicated game and I might not have explained it well in the application so I will write about the rules here.

-The goal of each level is to connect all the planets together. This doesn't mean that all connections have to be made, but just that all planets have to have at least one connection to the rest of the planets.

-A turn consists of either adding a new connection or destroying an existing connection

-Each level has a maximum number of turns allowed

-After every turn, for every connection the two planets resources are added or subtracted from your resources. This means that if a planet has 2 connections to it, then it's resources are contributed twice.

-If you don't have enough resources at the end of a turn to supply all the active connections, then you lose and must start the level over.

It sounds complicated and it kinda is, but once you get the hang of it, it's not that bad.
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