The Druidly Heroic Quantum Player Who Fails To Save The Day Yet Aagain!1

The Druidly Heroic Quantum Player Who Fails To Save The Day Yet Aagain!1

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.26
fun: 2.47
graphics: 2.28
innovation: 2.18
mood: 2.24
overall: 2.44
theme: 1.63
HOW TO PLAY:

Click on zombies to kill them. You need 5,000 kills to win (the game ramps up as you play.)

Click on books to collect money, you collect a tiny bit of cash for killing zombies.

Research upgrades to increase cash flow.

Druids will wander around and collect books, you receive bonus cash if the druid collects the book instead of you clicking on it. (You get 2x books worth for each druid collection)

Fighters will wander around and try to kill zombies (they fight back.) You receive bonus cash if fighters kill zombies, instead of you clicking on it. (You get 1x books worth for each fighter zombie kill)

Events will happen sporadically throughout the game to spice it up a bit.

Kills can be tracked in both the stats window and how close you are to 5000 kills is tracked by the slider in the lower right.

Good luck, have fun, thanks for playing!

REGARDING THE THEME:

Okay, so, I planned out a cool game where you were vs a computer player vying for resources in this ethereal place where the undead realm and the living realms were merged, and the goal was to repair the "rift" and win. ... Long story short: I started programming and made this instead. I DON'T KNOW HOW ELSE TO JUSTIFY IT. :P
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