The Never Ending Cycle

The Never Ending Cycle

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.38
coolness: 0.53
fun: 3.12
graphics: 3.46
humor: 2.47
innovation: 2.15
mood: 3.46
overall: 3.26
theme: 2.42
All links are Windows only. Source is included in all the links. Just open Game.rvproj2 with RPG Maker VX Ace.

Well here it is. Nowhere near the scope I wanted and there are aspects that don't even work at all but for the most part it works well enough.

Making a game in RPG Maker is pretty interesting I got to work almost solely on gameplay since the graphics and sound were stock or grabbed from the large community for this engine.

If you can't tell by playing this game is pretty much me trying to make Dark Souls in RPG Maker. Humanity, purchasing stats, etc. Unfortunately I realized at the last minute that the blood stain recovery mechanic wasn't working. But I was happy with how the story came out.

If for some reason I made some enemies too difficult you can always go out of your way to kill some extra enemies and purchase some attack boost. You shouldn't need much.

Also the theme is extremely loosely used in this game. Talk to the warrior at the bonfire a few times.

UPDATE

-Trimmed the filesize to 66MB, added the dropbox folder as the default link so I can upload patches faster. The Postmortem version will be in a separate folder.

-Fixed some bugs like enemies not despawning when killed and some message related errors.

-You can no longer die outside of battle. The swamp leaves you with 1 HP and poison is removed after battle. This fixes a crash.

-Added a Readme to explain how some things work, like bonfires.

-Added a link to the postmortem dropbox folder. This will be updated for the coming days. A changelog is included in the Readme of that version.

-Removed the Day 1 patch zip version. Just download the original release if you don't want to judge bug fixes, the Dropbox version if you don't care or want a smaller filesize, and the Post LD has some game changing additions.

Graphics by Enterbrain, and MACK

Music by Hellkite Drake, RoeTaka, Kevin MacLeod

CONTROLS

Arrow Keys to move

Z key for confirm/action

X key to open menu/cancel

Shift key to run

Alt+Enter to go to fullscreen

F1 to open the game options. Default to fullscreen, rebind keys, gamepad bindings, etc.
Found a bug?
Tell us on Discord