Avoid Rage – Post Mortem
Avoid Rage is a minimal reflex game where you must avoid enemies coming at you from opposing tracks. Control with arrow keys or WASD. M to mute.
Play Game
This was my first submitting to Ludum Dare. I tried and failed on two previous occasions. It felt so good just to complete something and make the deadline. That was my main goal when going into things, so I consider this a success.
I stuck to my original goal of keeping things simple and I didn’t stray from my initial idea the whole weekend. I wanted to explore so many different variations and routes, but I knew that would put me at risk for missing the deadline.
The Good
- Simple Premise – The game only required two lines of instructions: The goal, and the controls. You can jump right in and play.
- Rendering – I used HTML/CSS as the main renderer for this game, with all game logic written in JavaScript. I typically use canvas, but had experimented recently with animating via CSS properties for mini games. This worked out well because the animation was performant, I was able to code in a familiar setting (I am a front end developer full time), and I was able to make use of custom fonts without any headaches.
Source: ludumdare.com archive