Does not have much in the way of innovation. Very bland, to be honest. You need to spend at least two actions every day, +fire and +wall, and then the remainder on hunting. Not much value in replaying, as there isn't anything you can do to help yourself survive, for all intents and purposes.
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pleepleep238 Dec 2014, 03:22
I liked the music and the choices you could make. I think the random people that came to your door was also a cool idea.
J
Jqmfg8 Dec 2014, 03:55
Love the music and the graphics are also great. It was a fairly simple game, but it fit the theme. I would have like to see more meaning behind the choice of helping people because it was never that dangerous to help him out.
I see what you were trying to do. I suppose the idea was inspired at least a little bit by "This War of Mine"? Cool concept but I wish you've had more time to work on the interface and add a little variation to the game. But obviously it's only 48 hours. Great work!
Beautiful game with a very well fitting music, but get's kinda repetitve after the first minutes. More special events at night and more chances of decission would have been nice.
Great art, sound, and mood! I like this sort of game, though this one is a bit too simplistic to hold my attention for long.
Putting the "Ok" button overtop the "Sleep" button is pretty annoying. I clicked sleep prematurely by accident a few times because of this. I also suggest making the pointer change when hovering over a button.
A simple concept but with a very compelling ambience. The art style matches the feeling of solitude. The gameplay gets a bit repetitive by the end, but the tension companions you. Well done!
I like sound and ambience. This game mechanic is very similar to Gods Will Be Watching. Probably you was inspired by that game? That game also has very similar situation, when you should keep fire burning, gather food with hunt, and mainain some ammo to protect yourself from wild nature, and plus you should keep team spirit high, repair radio in time and produce some medicines to heal teammates from virus.
Comments22
Good music
Fits the theme
Does not have much in the way of innovation. Very bland, to be honest. You need to spend at least two actions every day, +fire and +wall, and then the remainder on hunting. Not much value in replaying, as there isn't anything you can do to help yourself survive, for all intents and purposes.
It did get a little bet repetitive after a while though...
Putting the "Ok" button overtop the "Sleep" button is pretty annoying. I clicked sleep prematurely by accident a few times because of this. I also suggest making the pointer change when hovering over a button.
nicely done!
I died at the last day T.T
The gameplay gets a bit repetitive by the end, but the tension companions you. Well done!