
containment
A simple physics game which I used to learn Phaser JS.
The goal is to attempt to keep all of the game objects on screen. Arrange gravity thingamabobs to keep them contained (or not???)
Good luck!

The goal is to attempt to keep all of the game objects on screen. Arrange gravity thingamabobs to keep them contained (or not???)
Good luck!

Comments6


ehtd11 Dec 2014, 00:33
Interesting use of physics

andrewkennedy12 Dec 2014, 00:03
A little simple, but fun nonetheless. Didn't look like the score was working? It seemed stuck at 42 no matter what.
I tried boxing in the ball shooter but then the balls just kept popping through the walls D:
I tried boxing in the ball shooter but then the balls just kept popping through the walls D:

Elemental Zeal Games Studios13 Dec 2014, 22:16
This was a neat idea.
AnglerteamGames18 Dec 2014, 18:35
Great idea, but couldn't figure out how to place gravity in the LD version. Nice progression to the finished version though!
Chaoseed22 Dec 2014, 21:15
It's an interesting idea, but I can never actually keep marbles on the screen, all I can do is launch them off at high speeds...



Thanks for giving a completed version - it's a nifty mechanic you've got there! However, you should probably have the first link be to the *LD* version, for the sake of propriety.