Don't expect much. I intentionally made this into a 24-hour submission (this game took around 19 hours to complete).
- Arrow keys to move - Hitting blocks slows you down - If your speed reaches zero, game over - Running into a block will break it into ore if you have enough speed - Picking up ore increases your score
UPDATE 2014-12-08 - Fixed a bug where score carried through playthroughs
Fun game but it needs some way to speed up other than just waiting for it.
Consider making the player speed up when collecting ore! That way you get more out of it rather than just a score. You could even have a massive upper speed limit to make the game really chaotic when youre doing well.
Screen shake with you hit an ore would make the game feel a lot better.
All in all you have a great start to a score attack game.
M
Malinus11 Dec 2014, 18:44
Great fun little game.I love the explosion effect when hitting the ore, very satisfying!
I also think that the speed should only be decreased when hitting rocks, not ore. Ore should only be rewarded! I didn't read anywhere about how to speed up, so at first, I was pretty confused.
The 4-way movement makes this game pretty hard, similar to snake, I guess, but with much more on the screen. Good work for 19 hours!
Interesting concept, but probably not the best implementation (well, that's a game jam for you). Sounds were a bit annoying; music might have helped there. Pretty good for 24 hours and had a classic arcade feel.
Good job! I would have a liked a little bit more feedback for how fast I was going. Also, more speed powerups would have been nice. Some more varied sound effects would have spiced it up a bit too. Good start!
Consider making the player speed up when collecting ore! That way you get more out of it rather than just a score. You could even have a massive upper speed limit to make the game really chaotic when youre doing well.
Screen shake with you hit an ore would make the game feel a lot better.
All in all you have a great start to a score attack game.