Bit of a vague entry. I wasn't really sure what I was aiming for half of the time, I was just having fun playing with lights. I decided to go with the secondary theme: "You Are Not Supposed To Be Here".
I usually focus entirely on gameplay and completely ignore everything else (mostly because I'm awful at everything else...) so this time I decided to focus on the visuals instead. This means that I've not put very much effort into making sure that everything is nicely balanced (so it may be far too difficult).
The sound-effects were created at the last moment by a friend of mine, Antoine Bardoz (https://soundcloud.com/antoinebardoz). Many thanks to him.
The music was created by 'Technophobic Android' and was taken from opengameart.org so don't give me any credit for that. I didn't want to opt out of audio because of Antoine's sound effects.
You will find downloads under the web player.
I strongly recommend using a mouse instead of a trackpad.
Keyboard Controls (recommended):
WASD or Arrow keys to move/jump/crouch
Left Click to shoot
Right click to launch a flare
Control Pad Controls:
Left stick/D-pad to move
A to jump
B/Left trigger to crouch
Right trigger to shoot
Right bumper to launch a flare
Right stick to aim
Tips:
After each night any used flares will be replaced and you will get to choose an upgrade.
The enemy is afraid of light. You can launch flares and have a torch on your head that automatically projects light in-front of you.
The enemies learn a few new tricks after the first night.
Great game, looks really good! I like how the monsters eat you while you are dead. It is indeed very unforgiving, though. Took me several tries to make it to night 2. The sound effects are also top-notch.
Wow one of the better jam entries I've played so far. The after glow from the vaporizer is a really neat effect, it was so cool to blast a spider as it jumped towards me and have its glowing afterimage pass through. The gameplay is solid and just works. Right when I was thinking "this game would be cooler with upgrades"... the night is over and I got to upgrade! Really well done and the first game that I've given a five star for mood. Nice work!
I couldn't figure out how to use the torch light.... but other than that, nice look and feel. The spiders are scary they move really fast! I never made it past the first night :/. Well made game!
Very well crafted atmosphere, there's a certain tension ongoing all the time. Maybe would've liked a bit more tension, a little less action. Still very entertaining to play.
Cool game, very good atmosphere building and great audio ambiance. The light effect works very well.
I know you intend to make the hero shoot towards the mouse cursor, but the feel of shooting a spider that is "on the same platform as me do" is weird, for that you need to aim a bit lower than expected (probably because spiders are short? but it doesnt look so). That could be my own opinion, though.
I like the spider death animation (fading to green)
There's a funny thing going on with the controls. The mouse controls are so much better than the controller controls that you'd have to be crazy to use the controller. That's a funny little balancing problem.
really fun entry. I had trouble making it past the first night, but I still enjoyed it. The sound is well done, and those spiders! creepy as hell. Good job!
Dude this game has great atmosphere and the use of the flares as a gameplay mechanic to hold back the hive is so cool! I got legitimately freaked out when the spider things jumped at me. This is really really cool!
Great game! Very good ambiance, graphics and sound. This is hard! Though it's partly my fault as lazy me didn't want to fetch a proper mouse, so I don't have a right mouse button on the trackpad. I didn't make it past the first night! Still I really like what's there. Extra mood points for the spiders eating me after I'm dead (yuck!).
I really liked this, the use of audio is awesome and together with the dangers lurking from the shadows kept me on my toes all the way. The spiders are really creepy (thank you, btw, for increasing my fear of them some more ;) ) I love how their green silhouettes still go after you, this creates a deeper sense of fear. just awesome crafted mood all around.
It's really hard though, but I'm content with my progress to the 2nd night.
There is a great "Lovecraft" feel to this game. :) It's very creepy -- I really like the toothy smiles on the spiders, and the animations when they feast on your corpse send little spidery shivers down my spine!
This game totally needs more content and a smoother difficulty curve (as it is currently 80-90 degrees or so). Perhaps a life meter or perhaps adding tension with a rescue crew trying to save you from the spidery pit of doom. It totally needs larger, bigger, uglier monsters, bosses and more weapons you can throw at them. :) The day/night mechanic is really challenging, too!
Damn spiders! Cool game! I Included it in part 10 of my Ludum Dare 31 compilation video series, if you would like to check it out :) http://youtu.be/YpdCMKphEUw
I had a lot of fun playing this. Clever survival concept and the graphics/audio fit together quite well. Definitely a favorite for spider fans out there. :)
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The lighting effects, graphics and sounds/music put the game all together. I'm amazed!
I know you intend to make the hero shoot towards the mouse cursor, but the feel of shooting a spider that is "on the same platform as me do" is weird, for that you need to aim a bit lower than expected (probably because spiders are short? but it doesnt look so). That could be my own opinion, though.
Anyway, a great game!
I like the spider death animation (fading to green)
There's a funny thing going on with the controls. The mouse controls are so much better than the controller controls that you'd have to be crazy to use the controller. That's a funny little balancing problem.
Nice graphics and game feel. Very creepy.
I love how their green silhouettes still go after you, this creates a deeper sense of fear. just awesome crafted mood all around.
It's really hard though, but I'm content with my progress to the 2nd night.
"Unable to load mono library from "C:/Users/XXX/Desktop/Ludum Dare Games/Hive/Hive_Data/Mono/mono.dll" (error = 126)."
I must admit that I never tested things on Windows, I'll take a look tomorrow and see if it works for me.
This game totally needs more content and a smoother difficulty curve (as it is currently 80-90 degrees or so). Perhaps a life meter or perhaps adding tension with a rescue crew trying to save you from the spidery pit of doom. It totally needs larger, bigger, uglier monsters, bosses and more weapons you can throw at them. :) The day/night mechanic is really challenging, too!
made me feel fear a bit)